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Player Spectating Bug

Closed 1.0.7

Hello, 

I found a bug that is causing me to spectate players when I am editing an item in the GUI. I found this line of code on line 2750 "player.SetPlayerFlag(BasePlayer.PlayerFlags.Spectating, true);" changing this line to             "player.SetPlayerFlag(BasePlayer.PlayerFlags.Spectating, false);" seemed to fix the issue. Also if there is a way to disable the inputs from registering in game movement while in the GUI that would be a nice improvement. 

Thanks!

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9 minutes ago, The Punisher said:

Hello, 

I found a bug that is causing me to spectate players when I am editing an item in the GUI. I found this line of code on line 2750 "player.SetPlayerFlag(BasePlayer.PlayerFlags.Spectating, true);" changing this line to             "player.SetPlayerFlag(BasePlayer.PlayerFlags.Spectating, false);" seemed to fix the issue. Also if there is a way to disable the inputs from registering in game movement while in the GUI that would be a nice improvement. 

Thanks!

The inclusion of the player spectating mode is therefore turned on so that the game keys do not work O.o

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Okay gotcha, so it seemed to fix one problem but caused another 😅. When I set it back to true and use the shift or ctrl key when editing shop items I am put into spectating mode of a random player on the server. I am not sure why but it could be another plugin causing it. 

Edited by The Punisher

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