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Error when turning off UI for players

Closed 4.0.2 4.0.3

Venedas
Venedas

Posted

I'm getting the error below when turning off the UI for players

NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.CRaidController+PlayerController.DestroyCustomStatusFramework () [0x00000] in <cee3b3ecfc5748e0833fc28083cf3ad3>:0 
  at Oxide.Plugins.CRaidController+PlayerController.DestroyUI (System.Boolean panel, System.Boolean locker, System.Boolean ui, System.Boolean tc) [0x00024] in <cee3b3ecfc5748e0833fc28083cf3ad3>:0 
  at Oxide.Plugins.CRaidController+PlayerController.OnDestroy () [0x00024] in <cee3b3ecfc5748e0833fc28083cf3ad3>:0 
UnityEngine.Object:DestroyImmediate(Object, Boolean)
UnityEngine.Object:DestroyImmediate(Object)
Oxide.Plugins.CRaidController:Unload()
Oxide.Plugins.CRaidController:DirectCallHook(String, Object&, Object[])
Oxide.Plugins.CSharpPlugin:InvokeMethod(HookMethod, Object[])
Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[])
Oxide.Core.Plugins.Plugin:CallHook(String, Object[])
Oxide.Plugins.CSharpPlugin:HandleRemovedFromManager(PluginManager)
Oxide.Core.Plugins.PluginManager:RemovePlugin(Plugin)
Oxide.Core.OxideMod:UnloadPlugin(String)
Oxide.Plugins.CSharpPluginLoader:<CompileAssembly>b__21_0(Compilation)
Oxide.Plugins.Compilation:<Completed>b__21_0()
Oxide.Core.OxideMod:OnFrame(Single)
Oxide.Core.Unity.UnityScript:Update()

 

TF Crazy

Posted

Changed Status from Pending to Closed

Changed Fixed In to 4.0.3

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