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NPCs attack only when attacked?

Closed 1.1.8

Hiya! Just wondering if there's a way to set the NPCs up so they only attack when provoked? I didn't see anything in the config / data files so I'm wondering if I missed it. Thanks 🙂

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Absolutely, if you are to reduce their Sense Range, and give them a very small Vision cone they will essentially do whatever else you tell them to do with their configurations, but those two things will make them essentially blind until provoked. They just still need a long chase range to do anything if attacked from a distance.

If you need more help beyond that @Skengerella then feel free to tag me or the developer, and you can also get faster responses from us usually in the Mad Mapper Discord if you use Discord and would like to join us there. It's faster and easier and you can also more privately share your config for review for example.

Hopefully those questions help though!

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