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Doesnt work

Not a Bug 1.0.24

Dead Nasty
Dead Nasty

Posted (edited)

Fresh installation, using default config threw the drop but nothing happened, no plane no bradley. Please help. 

Edit: Medium dropped but the easy never did tho the plugin said theirs already 2 bradleys out. 

Edited by Dead Nasty
update
ZEODE

Posted

Hi, that is normal behaviour.

The plugin has an option to limit the number of Bradley’s players can call. It should have refunded the signal into players inventory if they throw it and the limit is already reached.

By default this number is 2. You can increase this in the config file, then reload the plugin.

😊

ZEODE

Posted

Changed Status from Pending to Not a Bug

Dead Nasty

Posted

I know, what im saying is it only dropped 1 bradley from the medium and never dropped the easy but said there was 2 out already when their was only 1. 

Dead Nasty

Posted (edited)

like if you throw multiple smokes they onlly drop 1. its ok tho i think i got it figured out. thank you tho!

Edited by Dead Nasty
updated
ZEODE

Posted

Are you sure it wasn’t stopping you because of cool-down?

 

you say you worked it out, what do you mean? What did you work out? I’m confused.

Dead Nasty

Posted

I got it working, was the limit but now im having an issue where when the player drops it while in cooldown it duplicates and puts an extra in their inventory and a few ppl have found the bug. 

ZEODE

Posted

Hmm, let me check that out. Ill let you know

Dead Nasty

Posted

Yeah every time a player throws it during cool down it adds another to inventory and they are abusing it so had to remove it from the server for now. 

ZEODE

Posted

I have tested what you said, it is working fine in testing and the code is good. What happens is this, when a player is on cooldown and throws a Bradley Drop signal, it instantly destroys the signal they throw, then it refunds them and tells them in chat that they are on cooldown. This is normal behaviour, otherwise your players would throw the signal and lose it if they are on cooldown. So it does not duplicate, it simply refunds them the signal they threw while on cooldown since the one they threw is destroyed.

Dead Nasty

Posted (edited)

It does tho, I can send you a video of it duplicating in their inventory. One player had 53 elite drops from the dupe. If they have 1 drop thrown on cooldown they get 2 in their inventory.  I fixed it by removing the cooldown in the config and just using the cooldown between purchases from the /s. No worries. I can just verify that I am having a dupe issue with config cooldown. 

Edited by Dead Nasty
updated
ZEODE

Posted

If you’re able to provide a short video that would be great so I can see how the process is happening.

I will re-look over it again as well and do a little more testing.

ZEODE

Posted

Changed Status from Not a Bug to Work in Progress

ZEODE

Posted (edited)

I have looked over and over, the code is good from my plugin, do you have any other Supply Signal plugins which prevent throwing multiple signals? For example, if you are using Signal Cooldown, this will cause the dupe issue you are seeing.

Others have had conflict issues with this plugin. I have sent a patch to the author of that plugin but they are non-responsive. but there is details on this page on how to resolve it until he accepts the patch:

 

Edited by ZEODE
ZEODE

Posted

Hi, are you still having this issue? Did you check the other plugin issue out that I posted? Please let me know if you resolved the issue.

ZEODE

Posted

To assist me further, please send me a list of all your plugins so I can see if there is one that might conflict. Thanks.

Dead Nasty

Posted

i think it was signal cooldown, but i have 250+ plugins idk if you want to list them all ol 

ZEODE

Posted (edited)

Signal cool-down will be the issue if you have it. Others have had the same issue. Unfortunately the issue is with that plugin and not mine. I submitted a patch to the author but he is unresponsive. If you follow the link I posted a fix until the other dev accepts the patch or edits his plugin. 👍🏻

Edited by ZEODE
  • Like 1
ZEODE

Posted

Changed Status from Work in Progress to Not a Bug

Dead Nasty

Posted

thank you for the help. finally got it figured out. Much appreciated. also sorry for the late responses, have had crashing issues with the server been dealing with and pulling hair out haha

  • Like 1
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