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some gravity problems ive reproduced

No Response 1.1.3

hey. love the plugin. very creative use of assets. i did notice that the "space layer" can be broken several ways. some of them may only be happening to admin. some are event-wide.  

1. if using submarine, upon exit, if I stay close as another player exits, gravity kicks in and i fall instantaneously. the other player is unaffected. may be admin related. 

2. if breaching through the side, gravity is not achieved on station UNTIL death,  going back into atmosphere then back to space, or going in through main hatch. (limitations of the plugin, i assume?)

3. same scenario. when on station, if you leave through breach point, you fall instead of encountering weightlessness.

Every issue i present has a workaround, so there isnt a concern in resolution. Just bringing it to light....

I do have a side request: the ability for players to place deployables. thats all though. rad plugin! thanks!

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In the position of the big gate there is a trigger that turns gravity on and off for the players. Therefore, when you leave the station in another way, gravity does not turn off

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thanks for the reply. ill try to grab a player and see if i can replicate that weird vehicle exit, as soon as possible. regarding the other exit, it makes sense that if the side wall is blown, that trigger isnt called.  ill just make sure players know that gravity is created and destroyed in that room ^^

 

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lol, i could have sworn that was a feature! ill get back to you tomorrow, whether the vehicle bug persists. thanks!

 

Edited by baconwrappedjake
mistype
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