Followers 2 autoturret not targeting animals By saintmichel13, April 5 in NextGenPVE Pending 1.0.70 Report reply saintmichel13 Posted April 5 note that this behavior was also prevent on the latest version but this version is the most stable for me. i place an auto turret (hostile) i spawn a bear auto turret is not targeting bear autoturret targets NPCs - true any help? i would like them to be targetable and damageable by autoturrets as normal rust. thanks! Quote Share this comment Link to comment Report reply saintmichel13 Posted April 6 here is how it is setup right now appreciate any thoughts Quote Share this comment Link to comment Report reply RFC1920 Posted April 6 Similar perhaps to the fact that the SAM sites do not target the heli, this may or may not be possible since it would require active targeting of the animals. At the moment, I don't recall if that is default behavior. Quote Share this comment Link to comment Report reply RFC1920 Posted April 6 I have managed to create a small plugin that enables animal targeting. It's probably best if this is handled separately (?). Quote Share this comment Link to comment Report reply saintmichel13 Posted April 8 where can I find that plugin? if thats okay Quote Share this comment Link to comment Report reply RFC1920 Posted April 8 https://www.remod.org/animalturret If it's not ok, they can delete this post. Quote Share this comment Link to comment Report reply saintmichel13 Posted April 9 Thank you! Quote Share this comment Link to comment Report reply saintmichel13 Posted Sunday at 01:45 AM good morning. i tested the plugin and it works allows autoturrets to target animals BUT there's no damage i checked pvelogs Checking ruleset default for trap attacking animal. Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! Default ruleset query QUERY START READING... Checking ruleset default for trap attacking animal. Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! Default ruleset query QUERY START there's no trap_animal option. i tried trap_npc but looks to work only for zombies/scientists Quote Share this comment Link to comment Report reply saintmichel13 Posted Monday at 03:29 PM I've done some tests and the plugin (animal turrets) seems to introduce a bit of lag to the server something to the tune of ever 15 minutes around 5 seconds worth of lag/rubberband. I did tests on disabling and enabling it and was able to replicate the symptom. It's a PVE server but we only have 1x spawn so it shouldn't have put too much stress on the server if its based on the number of animals. I had to disable it for now. Quote Share this comment Link to comment
Report reply saintmichel13 Posted April 5 note that this behavior was also prevent on the latest version but this version is the most stable for me. i place an auto turret (hostile) i spawn a bear auto turret is not targeting bear autoturret targets NPCs - true any help? i would like them to be targetable and damageable by autoturrets as normal rust. thanks! Quote Share this comment Link to comment
Report reply saintmichel13 Posted April 6 here is how it is setup right now appreciate any thoughts Quote Share this comment Link to comment
Report reply RFC1920 Posted April 6 Similar perhaps to the fact that the SAM sites do not target the heli, this may or may not be possible since it would require active targeting of the animals. At the moment, I don't recall if that is default behavior. Quote Share this comment Link to comment
Report reply RFC1920 Posted April 6 I have managed to create a small plugin that enables animal targeting. It's probably best if this is handled separately (?). Quote Share this comment Link to comment
Report reply saintmichel13 Posted April 8 where can I find that plugin? if thats okay Quote Share this comment Link to comment
Report reply RFC1920 Posted April 8 https://www.remod.org/animalturret If it's not ok, they can delete this post. Quote Share this comment Link to comment
Report reply saintmichel13 Posted Sunday at 01:45 AM good morning. i tested the plugin and it works allows autoturrets to target animals BUT there's no damage i checked pvelogs Checking ruleset default for trap attacking animal. Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! Default ruleset query QUERY START READING... Checking ruleset default for trap attacking animal. Sanity check foundexception: False, foundexclusion: False NO RULESET MATCH! Default ruleset query QUERY START there's no trap_animal option. i tried trap_npc but looks to work only for zombies/scientists Quote Share this comment Link to comment
Report reply saintmichel13 Posted Monday at 03:29 PM I've done some tests and the plugin (animal turrets) seems to introduce a bit of lag to the server something to the tune of ever 15 minutes around 5 seconds worth of lag/rubberband. I did tests on disabling and enabling it and was able to replicate the symptom. It's a PVE server but we only have 1x spawn so it shouldn't have put too much stress on the server if its based on the number of animals. I had to disable it for now. Quote Share this comment Link to comment