Jump to content

Error in console

Pending 2.2.1

I don't know the circumstances under which this error is appearing, but I just noticed this in my console window when I wasn't on the server:

 

Failed to call hook 'CanLootEntity' on plugin 'VirtualQuarries v2.2.1' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.VirtualQuarries.CanLootEntity (BasePlayer player, ResourceExtractorFuelStorage quarryStorage) [0x0016b] in <6811917b99f84bccb8e5d3dd721873bb>:0
at Oxide.Plugins.VirtualQuarries.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b2] in <6811917b99f84bccb8e5d3dd721873bb>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

 

Share this comment


Link to comment

Hey! Sorry for no response, somehow i read that and forgot to answer.
It's hard for me to check what happened. Does the problem still appear?

Share this comment


Link to comment

The only problem that i can see from the code is one of my faults, but it shouldn't cause this bug. It will be fixed in next version, but are you sure that there is no other plugin that can use quarry output storage? If the problem will happen again please message me on discord ThePitereq#3979 we will try to fix this problem without spamming here.,

Share this comment


Link to comment
497k

Downloads

Total number of downloads.

2.8k

Customers

Total customers served.

37.2k

Files Sold

Total number of files sold.

626.4k

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.