Followers 2 LightsOn-Zones.json By Paddington, March 5 in LightsOn Closed 2.0.4 2.0.6 Report reply Paddington Posted March 5 Hey, Just wondering what I need to put in the LightsOn-Zones.json file. I only want the plugin to affect the zones I have defined. I don't know if I have the file set up correctly. But I do know that the plugin seems to still effect players buildings outside of these zones Here is my .json { "definitions": [ {"Id": "39394533" }, {"Id": "43510535" }, {"Id": "21929206" } ] } Quote Share this comment Link to comment Report reply Mals Posted March 5 It should look like this: ["supermarket_1","supermarket_2","gas_station_1","miningoutpost_1","miningoutpost_2","supermarket_3","gas_station_2","gas_station_3","miningoutpost_3","sphere_tank","launch_site"] But in my retesting it is doing all zones. I am taking a look at a fix. Quote Share this comment Link to comment Report reply Mals Posted March 5 Changed Status from Pending to Work in Progress Quote Share this comment Link to comment Report reply Mals Posted March 5 Please check that the fix works on your server. Thanks for letting me know. Quote Share this comment Link to comment Report reply Paddington Posted March 5 (edited) Seems to still be affecting bases outside of the zones. here is my json: ["39394533","43510535","21929206","supermarket_1","supermarket_2","gas_station_1","miningoutpost_1","miningoutpost_2","supermarket_3","gas_station_2","gas_station_3","miningoutpost_3","sphere_tank","launch_site"] Edited March 5 by Paddington Quote Share this comment Link to comment Report reply Mals Posted March 5 Shoot me your configuration. Which lights is it affecting? You did set this setting to true, correct? "Use Zone Manager Plugin": true Quote Share this comment Link to comment Report reply Paddington Posted March 5 Here is the config! Thanks { "Hats do not use fuel (a-always d-day n-night i-ignore)": "i", "BBQs (a-always d-day n-night i-ignore)": "i", "Campfires (a-always d-day n-night i-ignore)": "i", "Candles (a-always d-day n-night i-ignore)": "n", "Cauldrons (a-always d-day n-night i-ignore)": "i", "CCTVs (a-always d-day n-night i-ignore)": "i", "Ceiling Lights (a-always d-day n-night i-ignore)": "n", "Deluxe Light Strings (a-always d-day n-night i-ignore)": "i", "Elevators (a-always d-day n-night i-ignore)": "i", "Fire Pits (a-always d-day n-night i-ignore)": "i", "Fireplaces (a-always d-day n-night i-ignore)": "n", "Flasher Lights (a-always d-day n-night i-ignore)": "i", "FluidSwitches (a-always d-day n-night i-ignore)": "i", "Fog Machines (a-always d-day n-night i-ignore)": "i", "Furnaces (a-always d-day n-night i-ignore)": "i", "Hobo Barrels (a-always d-day n-night i-ignore)": "n", "Heaters (a-always d-day n-night i-ignore)": "i", "Igniters (a-always d-day n-night i-ignore)": "i", "Lanterns (a-always d-day n-night i-ignore)": "n", "Mixing Tables (a-always d-day n-night i-ignore)": "i", "Reactive Targets (a-always d-day n-night i-ignore)": "i", "RF Broadcasters (a-always d-day n-night i-ignore)": "i", "RF Receivers (a-always d-day n-night i-ignore)": "i", "Refineries (a-always d-day n-night i-ignore)": "i", "SAM Sites (a-always d-day n-night i-ignore)": "i", "Search Lights (a-always d-day n-night i-ignore)": "n", "Signs (a-always d-day n-night i-ignore)": "i", "Simple Lights (a-always d-day n-night i-ignore)": "n", "Siren Lights (a-always d-day n-night i-ignore)": "i", "Smart Alarms (a-always d-day n-night i-ignore)": "i", "Smart Switches (a-always d-day n-night i-ignore)": "i", "SnowMachines (a-always d-day n-night i-ignore)": "i", "SpookySpeakers (a-always d-day n-night i-ignore)": "i", "Storage Monitor (a-always d-day n-night i-ignore)": "i", "Strobe Lights (a-always d-day n-night i-ignore)": "i", "Telephones (a-always d-day n-night i-ignore)": "i", "VehicleLifts (a-always d-day n-night i-ignore)": "i", "Water Pumps (a-always d-day n-night i-ignore)": "i", "Water Purifiers (powered and unpowered) (a-always d-day n-night i-ignore)": "i", "Protect BBQs (true/false)": true, "Protect Campfires (true/false)": true, "Protect Cauldrons (true/false)": false, "Protect Fire Pits (true/false)": false, "Protect Fireplaces (true/false)": false, "Protect Furnaces (true/false)": true, "Protect Hobo Barrels (true/false)": false, "Protect Mixing Tables (true/false)": true, "Protect Refineries (true/false)": true, "Console Output (true/false)": true, "Check Frequency (in seconds)": 300, "Dusk Time (HH in a 24 hour clock)": 18.00, "Dawn Time (HH in a 24 hour clock)": 8.00, "Use Zone Manager Plugin": true } Quote Share this comment Link to comment Report reply Mals Posted March 5 Which lights are coming on? Quote Share this comment Link to comment Report reply Paddington Posted March 5 Outside the zone, the Fireplace is coming on. Quote Share this comment Link to comment Report reply Mals Posted March 5 BTW if an item is set to i it does not need to be protected. IDK if that could be an issue. Quote Share this comment Link to comment Report reply Mals Posted March 5 I'll give it a test. thanks. Only at night, correct? Quote Share this comment Link to comment Report reply Paddington Posted March 5 (edited) Correct only at night. I just changed all the i's to protect false. Thanks! { "Hats do not use fuel (a-always d-day n-night i-ignore)": "i", "BBQs (a-always d-day n-night i-ignore)": "i", "Campfires (a-always d-day n-night i-ignore)": "i", "Candles (a-always d-day n-night i-ignore)": "n", "Cauldrons (a-always d-day n-night i-ignore)": "i", "CCTVs (a-always d-day n-night i-ignore)": "i", "Ceiling Lights (a-always d-day n-night i-ignore)": "n", "Deluxe Light Strings (a-always d-day n-night i-ignore)": "i", "Elevators (a-always d-day n-night i-ignore)": "i", "Fire Pits (a-always d-day n-night i-ignore)": "i", "Fireplaces (a-always d-day n-night i-ignore)": "n", "Flasher Lights (a-always d-day n-night i-ignore)": "i", "FluidSwitches (a-always d-day n-night i-ignore)": "i", "Fog Machines (a-always d-day n-night i-ignore)": "i", "Furnaces (a-always d-day n-night i-ignore)": "i", "Hobo Barrels (a-always d-day n-night i-ignore)": "n", "Heaters (a-always d-day n-night i-ignore)": "i", "Igniters (a-always d-day n-night i-ignore)": "i", "Lanterns (a-always d-day n-night i-ignore)": "n", "Mixing Tables (a-always d-day n-night i-ignore)": "i", "Reactive Targets (a-always d-day n-night i-ignore)": "i", "RF Broadcasters (a-always d-day n-night i-ignore)": "i", "RF Receivers (a-always d-day n-night i-ignore)": "i", "Refineries (a-always d-day n-night i-ignore)": "i", "SAM Sites (a-always d-day n-night i-ignore)": "i", "Search Lights (a-always d-day n-night i-ignore)": "n", "Signs (a-always d-day n-night i-ignore)": "i", "Simple Lights (a-always d-day n-night i-ignore)": "n", "Siren Lights (a-always d-day n-night i-ignore)": "i", "Smart Alarms (a-always d-day n-night i-ignore)": "i", "Smart Switches (a-always d-day n-night i-ignore)": "i", "SnowMachines (a-always d-day n-night i-ignore)": "i", "SpookySpeakers (a-always d-day n-night i-ignore)": "i", "Storage Monitor (a-always d-day n-night i-ignore)": "i", "Strobe Lights (a-always d-day n-night i-ignore)": "i", "Telephones (a-always d-day n-night i-ignore)": "i", "VehicleLifts (a-always d-day n-night i-ignore)": "i", "Water Pumps (a-always d-day n-night i-ignore)": "i", "Water Purifiers (powered and unpowered) (a-always d-day n-night i-ignore)": "i", "Protect BBQs (true/false)": false, "Protect Campfires (true/false)": false, "Protect Cauldrons (true/false)": false, "Protect Fire Pits (true/false)": false, "Protect Fireplaces (true/false)": false, "Protect Furnaces (true/false)": false, "Protect Hobo Barrels (true/false)": false, "Protect Mixing Tables (true/false)": false, "Protect Refineries (true/false)": false, "Console Output (true/false)": true, "Check Frequency (in seconds)": 300, "Dusk Time (HH in a 24 hour clock)": 18.00, "Dawn Time (HH in a 24 hour clock)": 8.00, "Use Zone Manager Plugin": true } Edited March 5 by Paddington Quote Share this comment Link to comment Report reply Mals Posted March 5 I tested with my zone set up, your config. Fireplace came on at Launch, but did not in a random base. What other plugins are you running? It could be zone manager lights setting or some other plugin causing this? Happy to chat on discord and help you debug this. MalS#2641 Quote Share this comment Link to comment Report reply Paddington Posted March 5 Thanks, i'll check a few things and let you know. for the Zone Manager are you using the Zone name or Zone ID? Quote Share this comment Link to comment Report reply Mals Posted March 6 I used the auto zone plugin and the id it generated which are names not numbers. I figured out why stuff was not turning on when place with zone enables and I am fixing that. Quote Share this comment Link to comment Report reply Mals Posted March 6 Having discussed this we determined the root cause outside the plugin. It is resolved and working as intended now. Thanks for your patience and working with me Paddington. 1 Quote Share this comment Link to comment Report reply Mals Posted March 6 Changed Status from Work in Progress to ClosedChanged Fixed In to 2.0.6 Quote Share this comment Link to comment
Report reply Paddington Posted March 5 Hey, Just wondering what I need to put in the LightsOn-Zones.json file. I only want the plugin to affect the zones I have defined. I don't know if I have the file set up correctly. But I do know that the plugin seems to still effect players buildings outside of these zones Here is my .json { "definitions": [ {"Id": "39394533" }, {"Id": "43510535" }, {"Id": "21929206" } ] } Quote Share this comment Link to comment
Report reply Mals Posted March 5 It should look like this: ["supermarket_1","supermarket_2","gas_station_1","miningoutpost_1","miningoutpost_2","supermarket_3","gas_station_2","gas_station_3","miningoutpost_3","sphere_tank","launch_site"] But in my retesting it is doing all zones. I am taking a look at a fix. Quote Share this comment Link to comment
Report reply Mals Posted March 5 Changed Status from Pending to Work in Progress Quote Share this comment Link to comment
Report reply Mals Posted March 5 Please check that the fix works on your server. Thanks for letting me know. Quote Share this comment Link to comment
Report reply Paddington Posted March 5 (edited) Seems to still be affecting bases outside of the zones. here is my json: ["39394533","43510535","21929206","supermarket_1","supermarket_2","gas_station_1","miningoutpost_1","miningoutpost_2","supermarket_3","gas_station_2","gas_station_3","miningoutpost_3","sphere_tank","launch_site"] Edited March 5 by Paddington Quote Share this comment Link to comment
Report reply Mals Posted March 5 Shoot me your configuration. Which lights is it affecting? You did set this setting to true, correct? "Use Zone Manager Plugin": true Quote Share this comment Link to comment
Report reply Paddington Posted March 5 Here is the config! Thanks { "Hats do not use fuel (a-always d-day n-night i-ignore)": "i", "BBQs (a-always d-day n-night i-ignore)": "i", "Campfires (a-always d-day n-night i-ignore)": "i", "Candles (a-always d-day n-night i-ignore)": "n", "Cauldrons (a-always d-day n-night i-ignore)": "i", "CCTVs (a-always d-day n-night i-ignore)": "i", "Ceiling Lights (a-always d-day n-night i-ignore)": "n", "Deluxe Light Strings (a-always d-day n-night i-ignore)": "i", "Elevators (a-always d-day n-night i-ignore)": "i", "Fire Pits (a-always d-day n-night i-ignore)": "i", "Fireplaces (a-always d-day n-night i-ignore)": "n", "Flasher Lights (a-always d-day n-night i-ignore)": "i", "FluidSwitches (a-always d-day n-night i-ignore)": "i", "Fog Machines (a-always d-day n-night i-ignore)": "i", "Furnaces (a-always d-day n-night i-ignore)": "i", "Hobo Barrels (a-always d-day n-night i-ignore)": "n", "Heaters (a-always d-day n-night i-ignore)": "i", "Igniters (a-always d-day n-night i-ignore)": "i", "Lanterns (a-always d-day n-night i-ignore)": "n", "Mixing Tables (a-always d-day n-night i-ignore)": "i", "Reactive Targets (a-always d-day n-night i-ignore)": "i", "RF Broadcasters (a-always d-day n-night i-ignore)": "i", "RF Receivers (a-always d-day n-night i-ignore)": "i", "Refineries (a-always d-day n-night i-ignore)": "i", "SAM Sites (a-always d-day n-night i-ignore)": "i", "Search Lights (a-always d-day n-night i-ignore)": "n", "Signs (a-always d-day n-night i-ignore)": "i", "Simple Lights (a-always d-day n-night i-ignore)": "n", "Siren Lights (a-always d-day n-night i-ignore)": "i", "Smart Alarms (a-always d-day n-night i-ignore)": "i", "Smart Switches (a-always d-day n-night i-ignore)": "i", "SnowMachines (a-always d-day n-night i-ignore)": "i", "SpookySpeakers (a-always d-day n-night i-ignore)": "i", "Storage Monitor (a-always d-day n-night i-ignore)": "i", "Strobe Lights (a-always d-day n-night i-ignore)": "i", "Telephones (a-always d-day n-night i-ignore)": "i", "VehicleLifts (a-always d-day n-night i-ignore)": "i", "Water Pumps (a-always d-day n-night i-ignore)": "i", "Water Purifiers (powered and unpowered) (a-always d-day n-night i-ignore)": "i", "Protect BBQs (true/false)": true, "Protect Campfires (true/false)": true, "Protect Cauldrons (true/false)": false, "Protect Fire Pits (true/false)": false, "Protect Fireplaces (true/false)": false, "Protect Furnaces (true/false)": true, "Protect Hobo Barrels (true/false)": false, "Protect Mixing Tables (true/false)": true, "Protect Refineries (true/false)": true, "Console Output (true/false)": true, "Check Frequency (in seconds)": 300, "Dusk Time (HH in a 24 hour clock)": 18.00, "Dawn Time (HH in a 24 hour clock)": 8.00, "Use Zone Manager Plugin": true } Quote Share this comment Link to comment
Report reply Mals Posted March 5 Which lights are coming on? Quote Share this comment Link to comment
Report reply Paddington Posted March 5 Outside the zone, the Fireplace is coming on. Quote Share this comment Link to comment
Report reply Mals Posted March 5 BTW if an item is set to i it does not need to be protected. IDK if that could be an issue. Quote Share this comment Link to comment
Report reply Mals Posted March 5 I'll give it a test. thanks. Only at night, correct? Quote Share this comment Link to comment
Report reply Paddington Posted March 5 (edited) Correct only at night. I just changed all the i's to protect false. Thanks! { "Hats do not use fuel (a-always d-day n-night i-ignore)": "i", "BBQs (a-always d-day n-night i-ignore)": "i", "Campfires (a-always d-day n-night i-ignore)": "i", "Candles (a-always d-day n-night i-ignore)": "n", "Cauldrons (a-always d-day n-night i-ignore)": "i", "CCTVs (a-always d-day n-night i-ignore)": "i", "Ceiling Lights (a-always d-day n-night i-ignore)": "n", "Deluxe Light Strings (a-always d-day n-night i-ignore)": "i", "Elevators (a-always d-day n-night i-ignore)": "i", "Fire Pits (a-always d-day n-night i-ignore)": "i", "Fireplaces (a-always d-day n-night i-ignore)": "n", "Flasher Lights (a-always d-day n-night i-ignore)": "i", "FluidSwitches (a-always d-day n-night i-ignore)": "i", "Fog Machines (a-always d-day n-night i-ignore)": "i", "Furnaces (a-always d-day n-night i-ignore)": "i", "Hobo Barrels (a-always d-day n-night i-ignore)": "n", "Heaters (a-always d-day n-night i-ignore)": "i", "Igniters (a-always d-day n-night i-ignore)": "i", "Lanterns (a-always d-day n-night i-ignore)": "n", "Mixing Tables (a-always d-day n-night i-ignore)": "i", "Reactive Targets (a-always d-day n-night i-ignore)": "i", "RF Broadcasters (a-always d-day n-night i-ignore)": "i", "RF Receivers (a-always d-day n-night i-ignore)": "i", "Refineries (a-always d-day n-night i-ignore)": "i", "SAM Sites (a-always d-day n-night i-ignore)": "i", "Search Lights (a-always d-day n-night i-ignore)": "n", "Signs (a-always d-day n-night i-ignore)": "i", "Simple Lights (a-always d-day n-night i-ignore)": "n", "Siren Lights (a-always d-day n-night i-ignore)": "i", "Smart Alarms (a-always d-day n-night i-ignore)": "i", "Smart Switches (a-always d-day n-night i-ignore)": "i", "SnowMachines (a-always d-day n-night i-ignore)": "i", "SpookySpeakers (a-always d-day n-night i-ignore)": "i", "Storage Monitor (a-always d-day n-night i-ignore)": "i", "Strobe Lights (a-always d-day n-night i-ignore)": "i", "Telephones (a-always d-day n-night i-ignore)": "i", "VehicleLifts (a-always d-day n-night i-ignore)": "i", "Water Pumps (a-always d-day n-night i-ignore)": "i", "Water Purifiers (powered and unpowered) (a-always d-day n-night i-ignore)": "i", "Protect BBQs (true/false)": false, "Protect Campfires (true/false)": false, "Protect Cauldrons (true/false)": false, "Protect Fire Pits (true/false)": false, "Protect Fireplaces (true/false)": false, "Protect Furnaces (true/false)": false, "Protect Hobo Barrels (true/false)": false, "Protect Mixing Tables (true/false)": false, "Protect Refineries (true/false)": false, "Console Output (true/false)": true, "Check Frequency (in seconds)": 300, "Dusk Time (HH in a 24 hour clock)": 18.00, "Dawn Time (HH in a 24 hour clock)": 8.00, "Use Zone Manager Plugin": true } Edited March 5 by Paddington Quote Share this comment Link to comment
Report reply Mals Posted March 5 I tested with my zone set up, your config. Fireplace came on at Launch, but did not in a random base. What other plugins are you running? It could be zone manager lights setting or some other plugin causing this? Happy to chat on discord and help you debug this. MalS#2641 Quote Share this comment Link to comment
Report reply Paddington Posted March 5 Thanks, i'll check a few things and let you know. for the Zone Manager are you using the Zone name or Zone ID? Quote Share this comment Link to comment
Report reply Mals Posted March 6 I used the auto zone plugin and the id it generated which are names not numbers. I figured out why stuff was not turning on when place with zone enables and I am fixing that. Quote Share this comment Link to comment
Report reply Mals Posted March 6 Having discussed this we determined the root cause outside the plugin. It is resolved and working as intended now. Thanks for your patience and working with me Paddington. 1 Quote Share this comment Link to comment
Report reply Mals Posted March 6 Changed Status from Work in Progress to ClosedChanged Fixed In to 2.0.6 Quote Share this comment Link to comment