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Error

Closed 2.0.9

Donald Varino
Donald Varino

Posted

I have the latest Convoy version and the NPCspawn and I'm getting the following error.

NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 

Adem

Posted

Changed Status from Pending to Work in Progress

Adem

Posted

On 7/24/2022 at 6:22 AM, Donald Varino said:

I have the latest Convoy version and the NPCspawn and I'm getting the following error.

NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
 
(Filename: <48fc7bae31934f109dd4b3ca8a7d01c7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreateNpc (System.Boolean driver, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation, System.Boolean passenger) [0x0004c] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.CreatePassengers () [0x0009a] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.StartMoving (System.Boolean delay) [0x0007b] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at Oxide.Plugins.Convoy+ConvoyVehicle.InitVehicle () [0x0022f] in <48fc7bae31934f109dd4b3ca8a7d01c7>:0 
  at InvokeHandlerBase`1[T].DoTick () [0x000be] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9afded78c5d4c0aab2ab1a787855ce3>:0 

Hello. The problem is in your config. Send me your config to discord Adem#9554

Adem

Posted

Changed Status from Work in Progress to Closed

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