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I have a navmesh error spamming my console. I finally narrowed it to the merged outpost prefab. I broke the prefab and deleted the underground tunnels, but the NPC's are still there when I load the map. I can't delete them in game either. Is there a way to keep them from spawning or delete them from the prefab? They don't show up in Rustedit so I have no way to remove them. @CollapsedOrange902732864_navmesherror.jpg.b82403349779e35ffd6095b1b9625eb2.jpg

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