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Multiple floors?

Not a Bug 2.9.0

20 minutes ago, Prototype said:

Hello! 

 

Thankyou for getting back to me! I have one last question, is it possible to add more then 2 AI roaming the maze? 

No worries! I am glad I can assist you!

Yes, you can have as many as you want, preferably not too many (up to 3) since the more they are, the more performance will be affected! This is how you add multiple Grimstons:

"Grimstons": [
  {
    "Mood (0 = Angry, 1 = Helpful, 2 = Annoying)": 0,
    "Speed": 3.0,
    "Health": 250.0,
    "ShootRate": 1.0,
    "Invincible": false,
    "Kit": "",
    "LockClothing": true,
    "LockInventory": false,
    "LockBelt": false,
    "InventoryItems": [],
    "ClothingItems": [],
    "BeltItems": [],
    "SpawnPosition (0 = Entrance, 1 = Middle, 2 = Exit)": 0
  },
  {
    "Mood (0 = Angry, 1 = Helpful, 2 = Annoying)": 0,
    "Speed": 3.0,
    "Health": 250.0,
    "ShootRate": 1.0,
    "Invincible": false,
    "Kit": "",
    "LockClothing": true,
    "LockInventory": false,
    "LockBelt": false,
    "InventoryItems": [],
    "ClothingItems": [],
    "BeltItems": [],
    "SpawnPosition (0 = Entrance, 1 = Middle, 2 = Exit)": 0
  }
]

To keep in mind, the configuration is per floor, so for instance, Grimstons from Floor #1 won't go to players on Floor #2 / other.

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