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no damage on NPC

Pending 1.4.7

Scientist86
Scientist86

Posted

Good afternoon! I installed this event yesterday. I’ve been trying to figure out why the damage isn’t working on NPCs for a whole day.

And the damage from the f1 or c4 grenade (i.e., the explosive damage) works, but any other type of damage doesn’t. Damage to sharks works fine. The problem is only with NPCs. 
This is somehow related to the prefab “assets/prefabs/vehicle/seats/testseat.prefab” or isMounted, since replacing the prefab with assets/prefabs/deployable/beachchair/beachchair.deployed.prefab allows the damage to pass through, but the logic breaks. I ran it on a clean client — same thing.

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