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Quick question about the forge/fuse system.

Not a Bug 1.1.4

momochi
momochi

Posted

Fused relics always get the maximum affix values, whereas dropped items have randomized values within the config range. Is this a bug, a feature, or is there a specific config option for this?
Also, I have another question about relics. Are there any configuration settings that prevent certain relics from appearing even after fusion? Does the drop location setting affect this?

crash

Posted

Hey, fusion doesn't roll any differently from drops. The fused relic is one rarity higher, so its values use that rarity's Roll value multiplier. Also, most of the built-in Legendary and Mythic relics have Unique (fixed max rolls, announced) turned on, and those always get max values no matter where they come from. Turn that off on a relic (admin editor or templates.json) if you want its values to be random.

Drop sources do decide what fusion gives:
- Fusion only picks relics that have an Any drop source, or a source written as Fuse (you can add one).
- Remove Any from a relic and it won't come out of fusion, as long as at least one other relic of that rarity still qualifies. If none qualify, fusion picks from every enabled relic of that rarity.
- To block a relic completely, turn off Enabled or set its Weight to 0. That also stops it from dropping.

momochi

Posted

Thanks for the detailed explanation! That makes total sense, and I understand how the fusion and drop sources work now. I'll check my config. Appreciate your help!

 

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