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TreeManager errors

Fixed 2.3.11 2.3.12

Caroleenje
Caroleenje

Posted (edited)

Hi,
Since the wipe, each server restart has resulted in players being unable to rejoin the server and getting kicked with the error below, where only triggering the second restart resolves this issue. I asked in one of the discords I'm part of where Hex pointed me to LimitEntities. I removed this plugin before the last restart, and it didn't happen anymore, therefore, I'm fairly confident the plugin is causing those kicks and the need for a second restart after the scheduled one.

Exception (cs:170545): ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.  Parameter name: index TreeManager.%44a78a358bdc53758ca23e4e04430e5e6cc3a1f9 () (at <00000000000000000000000000000000>:0) TreeManager.%f5ed1a42676b90e619c630af2d3295522d7bac15 () (at <00000000000000000000000000000000>:0) TreeManager.%a5315430b1543053522395566c6f141ecd1e9d15 () (at <00000000000000000000000000000000>:0) Client.%d90795b587bf403f9ec5aa69bc5e92b8fbafcf30 () (at <00000000000000000000000000000000>:0) Client.%d4a5613eeae2a089bf6ec1ea4a94cd2801f3ced8 () (at <00000000000000000000000000000000>:0) %8500001a34a4dbc33b31ed394ea58d4522b23f49.%918735f0a737f38d770a625ced231169a2babe60 () (at <00000000000000000000000000000000>:0) %75c62d1a1aa67fbb2bc833e9e90554daef1bdb6d.%fa3a620f7344ebe424b361d344e5f8a41c94c368 () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) TreeManager:%a5315430b1543053522395566c6f141ecd1e9d15() Client:%d90795b587bf403f9ec5aa69bc5e92b8fbafcf30() Client:%d4a5613eeae2a089bf6ec1ea4a94cd2801f3ced8() %8500001a34a4dbc33b31ed394ea58d4522b23f49:%918735f0a737f38d770a625ced231169a2babe60() %75c62d1a1aa67fbb2bc833e9e90554daef1bdb6d:%fa3a620f7344ebe424b361d344e5f8a41c94c368() Client:Update()

Edited by Caroleenje
MON@H

Posted

Hi,

This error is unrelated to LimitEntities.

The exception originates from Rust's client-side TreeManager, which handles tree synchronization. LimitEntities only restricts building through the CanBuild hook (called before entity creation) and does not spawn, remove, or modify world entities.

I'd recommend investigating the map (especially if you're using a custom map), any plugins that modify trees or vegetation, and Rust's tree streaming/synchronization system.

Since the issue started after the wipe and a second restart resolves it, it may be related to world initialization or tree synchronization during server startup.

Unfortunately, this is outside the scope of LimitEntities support.

MON@H

Posted

Changed Status from Pending to Not a Bug

Caroleenje

Posted (edited)

21 hours ago, MON@H said:

Hi,

This error is unrelated to LimitEntities.

The exception originates from Rust's client-side TreeManager, which handles tree synchronization. LimitEntities only restricts building through the CanBuild hook (called before entity creation) and does not spawn, remove, or modify world entities.

I'd recommend investigating the map (especially if you're using a custom map), any plugins that modify trees or vegetation, and Rust's tree streaming/synchronization system.

Since the issue started after the wipe and a second restart resolves it, it may be related to world initialization or tree synchronization during server startup.

Unfortunately, this is outside the scope of LimitEntities support.

Okay, I understand; however, why would the issue stop the moment I remove this exact plugin? If it was map related, the issue would persist with or without the plugin loaded. I also saw more owners confirm the same, including Nivex in his discord.

Edited by Caroleenje
MON@H

Posted

Changed Status from Not a Bug to Fixed
Changed Fixed In from Not set to 2.3.12

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