Jump to content

Max and Respec button overlap

Pending 1.8.1

SLATE
SLATE

Posted (edited)

When selecting a skill that can still be levelled up, Max touches Level Up with no vertical gap and overlaps Respec by approximately 15.9 UI units.

The positions are hardcoded in SkillTree.cs:

SkillLevelUpPanel() places Max directly beneath Level Up.

SkillRespec() places the Respec row within Max’s vertical bounds.

Suggested fix

Move Max down 8 units, changing its transform relative to SkillLevelUpPanel:

// Before 
OffsetMin = "-57.32 -48", 
OffsetMax = "0.68 -16" 

// After 
OffsetMin = "-57.32 -56", 
OffsetMax = "0.68 -24"

Move the entire Respec row down 32 units from its original position, changing its transform relative to SkillTree:

// Before 
OffsetMin = "-450.04 -81.6", 
OffsetMax = "-233.36 -49.6" 

// After 
OffsetMin = "-450.04 -113.6", 
OffsetMax = "-233.36 -81.6"

These changes preserve button sizes and horizontal alignment, providing an 8-unit gap between Level Up and Max and approximately 8.1 units between Max and Respec.

Applied locally and verified by coordinate calculations and; in-game visual confirmation.

Edited by SLATE
imthenewguy

Posted

Will fix it in the next release. Planning to push in the coming days.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.2m
Total downloads
Customers
12.3k
Customers served
Files Sold
175.2k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.