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Players get kicked from server if they shoot the NPC

Work in Progress 3.0.0

Brad Copp
Brad Copp

Posted

(22:12:26) | 72.218.197.63:52891/76561199473729544/mythh ツ disconnecting: Exception (cs:170220): ArgumentException: An item with the same key has already been added. Key: NameTagVisCheck (UnityEngine.Transform) System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <00000000000000000000000000000000>:0) %6804acf0ff3dd4f330dcdf9833ee3900625a6f19[T].Add (T %2904c23e8d5d6e899f733f2c75d175a2349b41c3) (at <00000000000000000000000000000000>:0) QueryVisJobRunner.Register (QueryVis %b557b7673de5ff92c861adf0e7f6ef74a689bb20) (at <00000000000000000000000000000000>:0) Facepunch.UI.ESPPlayerInfo.%d8c98dae4e82f13eb32e64f1f1d86bd69c71fdc5 () (at <00000000000000000000000000000000>:0) Facepunch.UI.ESPCanvas.Update () (at <00000000000000000000000000000000>:0)


both plugins up to date

walkinrey

Posted

Changed Status from Pending to Work in Progress

Brad Copp

Posted

I think this was a facepunch problem. I will install hotfix later and look

 

 

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