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Critical SV_RequestFile Issue

Work in Progress 1.4.5

Mortis
Mortis

Posted (edited)

Dynamic Monuments – Critical SV_RequestFile Issue

Following the November 5, 2026 Rust forced wipe, Dynamic Monuments appears to cause a critical issue on our server.

When players enter a particular location, they are immediately disconnected with:

RPC Error in SV_RequestFile

The server console reports:

AssertionException: FileStorage cache contains a null file

This is reproducible with multiple players, including admins. Players who spawn inside the affected location are disconnected immediately and cannot reconnect successfully.

Confirmed test: Disabling Dynamic Monuments completely resolves the problem. The affected area becomes accessible again.

Could you investigate whether a spawned monument entity or FileStorage reference is causing this and advise on a fix?

This is a serious issue because affected locations become inaccessible to players.

The issue was located in the jungle segment of the game around a dynamic monument.

Hope this helps.

 

Edited by Mortis
obscure

Posted

I experienced the same error with 1.4.5, but I have only been able to reproduce it when entering one of the Rusted Gates monuments - there were 3 spawned on the map and only 1 seemed to trigger this. When entering other monuments it seemed to function normally.

1_4_5-AssertionException.txt

Zilch

Posted

latest version of plugin causing player disconnects

Server console: AssertionException: FileStorage cache contains a null file
Assertion failure. Value was False
Expected: True

Client side: RPC Error in SV_RequestFile

 

Teastick

Posted

also happening for me with rusted gate monument inside the jungle 

Lexi

Posted

happening on my server to near the water at oil platform, now i can't reconnect to server

Teastick

Posted

10 minutes ago, Lexi said:

happening on my server to near the water at oil platform, now i can't reconnect to server

Unload the plugin and you should be fine to reconnect 

Lexi

Posted

That's what i did til it's fixed, thank you 🙂

Cannon丶

Posted

image.png.7d8891aa0ea47d50a85ddde95a7ad6d8.pngIs this caused by one of the plugins, guys?

Adem

Posted

Changed Status from Pending to Work in Progress

Adem

Posted

22 minutes ago, Cannon丶 said:

image.png.7d8891aa0ea47d50a85ddde95a7ad6d8.pngIs this caused by one of the plugins, guys?

Hello! It might be the DynamicMonuments plugin

Adem

Posted

34 minutes ago, Cannon丶 said:

image.png.7d8891aa0ea47d50a85ddde95a7ad6d8.pngIs this caused by one of the plugins, guys?

 

3 hours ago, Lexi said:

That's what i did til it's fixed, thank you 🙂

 

3 hours ago, Teastick said:

Unload the plugin and you should be fine to reconnect 

 

5 hours ago, Zilch said:

latest version of plugin causing player disconnects

Server console: AssertionException: FileStorage cache contains a null file
Assertion failure. Value was False
Expected: True

Client side: RPC Error in SV_RequestFile

 

 

5 hours ago, obscure said:

I experienced the same error with 1.4.5, but I have only been able to reproduce it when entering one of the Rusted Gates monuments - there were 3 spawned on the map and only 1 seemed to trigger this. When entering other monuments it seemed to function normally.

1_4_5-AssertionException.txt 2.33 kB · 2 downloads

 

5 hours ago, Mortis said:

Dynamic Monuments – Critical SV_RequestFile Issue

Following the November 5, 2026 Rust forced wipe, Dynamic Monuments appears to cause a critical issue on our server.

When players enter a particular location, they are immediately disconnected with:

RPC Error in SV_RequestFile

The server console reports:

AssertionException: FileStorage cache contains a null file

This is reproducible with multiple players, including admins. Players who spawn inside the affected location are disconnected immediately and cannot reconnect successfully.

Confirmed test: Disabling Dynamic Monuments completely resolves the problem. The affected area becomes accessible again.

Could you investigate whether a spawned monument entity or FileStorage reference is causing this and advise on a fix?

This is a serious issue because affected locations become inaccessible to players.

The issue was located in the jungle segment of the game around a dynamic monument.

Hope this helps.

 

Fixed in the latest update.

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