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/SpawnPointPos Command

Closed 2.3.1

Hawkhill
Hawkhill

Posted

Hi
The /SpawnPointPos {name} command.
Will the coordinate still work when you change the map or do i need to use rustedit ?

aimacak

Posted

Hello, this command will show you your local coordinates relative to the spawn point that you specify in the argument.
Therefore, I do not fully understand the original essence of your question, can you explain in more detail what you are doing? / what do you want to do? / what kind of situation are you afraid of?

Hawkhill

Posted

I want to get a spawnpoint within a monument where i can spawn custom npcs.
I used the /SpawnPointPos {name} command. and got coordinates that worked.
But what i wonder is if its still works after i change to a new procedual map where the monument is located a different place.

I typed for example /SpawnPointPos Airfield while standing on the exact position i wanted the coordinates for.

aimacak

Posted

In fact, I completely reconfigured BetterNpc several times, and I didn't even know about the existence of this command before your ticket, and to be honest, I still have no idea in which cases it should be used.. 🙂

If we are talking about default monuments, then yes, on any map the plugin finds this monument and fills it with the npc based on the spawn point of the same name from data/BetterNpc/Monument/, and this should always work, because there are local coordinates from the center of the monument.

To set my positions, I used the commands:
/SpawnPointAddPos 1 Airfield
/SpawnPointRemovePos 1 Airfield
/SpawnPointShowPos 1 Airfield
where 1 is the preset number in the data/BetterNpc/Monument/Airfield file.json, and Airfield is its name, respectively.

You can add me to discord, it may be easier for us to sort out your problem in real time if you still have questions. @shrpndfcsd

Hawkhill

Posted

Thanks for answer. 
Its only within default monuments i plan to do this.
And if it is like you say that the command will create a coordinate locally within the monument then it probably working as intended when i wipe and change the map.
Planning to create some minibosses with some unique loot that i hide within monument puzzles. Maybe make some quests to kill them.

Thanks for the help 🙂

  • Love 1
aimacak

Posted

Changed Status from Pending to Closed

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