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これは公式が悪いの?

Pending V1.6

kamo
kamo

Posted

Hello, I'm using your map MiniRomania (V1.6). On my server, the Large Oil Rig appears to have no navmesh at all (RustNav), while the Small Oil Rig works fine.

Symptoms:

  • After opening the locked crate at the Large Oil Rig, the NPCs dropped by the CH47 stay where they land. They shoot when I get close but never move.
  • Running 'spawn scientistnpc_oilrig' on the Large Oil Rig (helipad and other floors) spawns the NPC half-sunk into the floor, and it does not move.
  • On the Small Oil Rig the same steps work: the NPC stands correctly on the floor and walks around.

What I checked:

  • RustNav.Draw shows blue navmesh polygons over the whole Small Oil Rig (including the helipad), but nothing at all on the Large Oil Rig. It draws normally on a nearby island.
  • Deleting and regenerating the navmesh file (MiniRomaniaV1.6.289.navmesh) gave the same result.
  • Removing plugins did not change it.

Environment: Rust November 2026 build, Oxide, Deep Sea feature enabled. Large rig is at about (-1225, 36, -1221); small rig at about (1250, 30, 1250).

Could you please check the Large Oil Rig in the map so that a navmesh is generated for it? I can send screenshots. Thank you.

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Ionut Shiro

Posted

Good morning

It is a procedural monument not a custom one so i cannot add/remove navmesh / NPCs or any elements from it.

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