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Auto Turets, Samsites

Pending 2.2.3

Evox
Evox

Posted

Hi Mals!

I've been using your Lights On plugin on my Rust PvE server, and I really like the concept. I was wondering if you might consider expanding it with a few additional features in a future update.

One idea would be to add support for Auto Turrets and improve the way electrical devices are controlled through permissions.

For example, players with a specific permission could have automatic power supplied to their Auto Turrets, SAM Sites, refrigerators, and other supported devices without needing electrical wiring.

However, it would be great if players could still use the normal Rust interactions, such as authorizing themselves on turrets and manually turning devices on or off, without the plugin automatically switching them back on.

Another interesting feature could be a simple in-game UI where players could manage their electrical devices.

For example:

Turn all owned Auto Turrets on or off.

Turn all owned SAM Sites on or off.

Control other supported electrical devices.

Enable or disable automatic power for different device categories.

Ideally, these options would only affect devices owned by the player and would be available through permissions.

I think something like this could be especially useful for PvE servers, where players often build large bases with many electrical devices.

Would features like these be possible to implement in Lights On? I'd be interested to hear your thoughts.

Thanks for your work on the plugin!

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