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Console Spam = CritterAnimalFSM.BudgetedUpdate

Closed 3.2.1 Next Version

BigBadKittySlayer
BigBadKittySlayer

Posted

I'm getting the log entry below spamming my console. I've been trying to narrow it down, and it seems to happen when a base is spawned in or deleted. Anyone have this before? any ideas? 

Server Exception: CritterAnimalFSM.BudgetedUpdate
NullReferenceException: Object reference not set to an instance of an object.
  at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 
  at UnityEngine.Component.get_gameObject () [0x00006] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 
  at UnityEngine.Component.TryGetComponent[T] (T& component) [0x00001] in <7ef4b7e39e5e4212acadbf6d2e50d7fa>:0 
  at Rust.Ai.Gen2.SenseComponent.InSameTeam (BaseEntity other) [0x0000e] in <5c6eb1c7ffa24b1ea2180a66bcc56f9e>:0 
  at Rust.Ai.Gen2.SenseComponent.Tick () [0x000e1] in <5c6eb1c7ffa24b1ea2180a66bcc56f9e>:0 
  at Rust.Ai.Gen2.FSMComponent+TickFSMWorkQueue.RunJob (Rust.Ai.Gen2.FSMComponent component) [0x00019] in <5c6eb1c7ffa24b1ea2180a66bcc56f9e>:0 
  at PersistentObjectWorkQueue`1[T].RunList (System.Double maximumMilliseconds) [0x000e2] in <6ee04996b0054ecc84ea5fdda86ca2fe>:0 
  at ServerMgr.Update () [0x0084f] in <5c6eb1c7ffa24b1ea2180a66bcc56f9e>:0 
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()
 

nivex

Posted (edited)

hey, it could be that the npc is killed before it fully initializes. I'll add a check for this in the next update to fix it. if you continue to see it after that time, then it is caused by another plugin.

Edited by nivex
nivex

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

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