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console error

Pending 1.4.4

Teastick
Teastick

Posted

getting this thrown constantly in my console , any ideas why?

 

System.NullReferenceException: Object reference not set to an instance of an object

at BaseNavigator.SetDestination (UnityEngine.Vector3 pos, System.Single speedFraction, System.Single updateInterval, System.Single navmeshSampleDistance) [0x00027] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at BaseNavigator.SetDestination (UnityEngine.Vector3 pos, BaseNavigator+NavigationSpeed speed, System.Single updateInterval, System.Single navmeshSampleDistance) [0x00009] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at ScarecrowBrain+ChaseState.StateThink (System.Single delta, BaseAIBrain brain, BaseEntity entity) [0x000b8] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at BaseAIBrain.Think (System.Single delta) [0x00071] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at BaseAIBrain.DoThink () [0x0000d] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at ScarecrowNPC.ServerThink (System.Single delta) [0x0001a] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at NPCPlayer.ServerThink_Internal () [0x0000d] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at ScarecrowNPC.TryThink () [0x00000] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <c1c11bd1baa14d85b64e1d4a4664d62e>:0

The_Kiiiing

Posted

The halloween plugin does not use scarecrow npcs, it only uses npc spawn which uses regular scientists

This is probably caused by another plugin or a problem with the vanilla halloween dungeons

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