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Error Code

Closed 1.0.62 1.0.64

svenna
svenna

Posted

This Just Appeared in my the console today

Failed to run a 0.05 timer in 'NoDecay v1.0.62' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <745c4d442eef4e08b35b5975d62d89d1>:0 at Oxide.Plugins.NoDecay+c__AnonStorey3.<>m__0 () [0x00028] in <7ade452e91c44bb282ac577ba8905cc5>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0

RFC1920

Posted

This timer was removed in favor of more ideal ways to get rid of the decay notification.,

RFC1920

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.64

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