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BotSpawn Version issues, Stuff not working/breaking other things.

No Response 2.0.8

I'm having a lot of issues with bot spawn since we updated to 2.0.7 and even worse ones after 2.0.8.

HeliRefuel event plugin started working again when i put version 2.0.7 in. 

But if I update to 2.0.8 All my players are unable to attack any NPC or each other without getting kicked from the server with errors like this.  And this player got kicked for hitting anyone with an AXE, or throwing it too. I have a lot of errors like this from Bot spawn. 

We are using paid map; The_Earth_Apocalypse_rev701.map disconnecting: Exception (cs:50653): FormatException: Input string was not in a correct format. System.Number.StringToNumber (System.String str, System.Globalization.NumberStyles options, System.Number+NumberBuffer& number, System.Globalization.NumberFormatInfo info, System.Boolean parseDecimal) (at <00000000000000000000000000000000>:0) System.Number.ParseUInt32 (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <00000000000000000000000000000000>:0) CommunityEntity.CreateComponents (UnityEngine.GameObject go, JSON.Object obj) (at <00000000000000000000000000000000>:0) CommunityEntity.AddUI (BaseEntity+RPCMessage msg) (at <00000000000000000000000000000000>:0) CommunityEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) (at <00000000000000000000000000000000>:0) BaseEntity.CL_RPCMessage (System.UInt32 nameID, System.UInt64 sourceConnection, Network.Message message) (at <00000000000000000000000000000000>:0) Client.OnRPCMessage (Network.Message packet) (at <00000000000000000000000000000000>:0) Client.OnNetworkMessage (Network.Message packet) (at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.HandleMessage () (at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.Cycle () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) CommunityEntity:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:CL_RPCMessage(UInt32, UInt64, Message) Client:OnRPCMessage(Message) Client:OnNetworkMessage(Message) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()


Edited by Khan

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If your having any issues with players being kicked for attacking/killing NPC's or players.   Or HeliRefuel | CHAOS_CODE Plugin not working after 2.0.8 update... And a few other plugins break as well. 

from updating to 2.0.8 (Delete that broken ass version plugin cs file.) throw in version 2.0.7 like i did and go to Web RCON and type restart. Wait the 300 seconds and let it properly restart don't use your hosting companies restart button that just breaks crap for me. 


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Update; After reverting back to 2.0.7 I was able to repair the other plugins that broke.  ImageLibrary, UberTool, HeliRefuel, MapMyHeli, SkipNightUi, RustRewards, etc

I was able to restore;      SqliteException: Could not open database file: server/my_server_identity/sv.files.192.db         (issues after BotSpawn broke it.)
Plugins: Failed to load 'System.Data' because one or more of its dependencies could not be loaded. (Filename: Line: 292)  (Fixed this issue)    


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I don't see anything there that relates to BotSpawn.

The first error is to do with input error when creating a UI,
and the second relates to an SQlite issue, seemingly with a Rust file?


If there's a proven issue of course I'll address it but from what you've pasted this looks like coincidence.

Edited by Steenamaroo

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