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Fix Floating Loot When Player Dies in the Air

Work in Progress 1.3.1 Next Version

Stormo
Stormo

Posted (edited)

Hello, is there any way to fix an issue where, if a player dies in mid-air, their loot would fall to the ground or at least be moved to the nearest ceiling, foundation, or valid surface? Right now, there are situations where the loot simply remains floating in the sky. For example, when a player is flying a minicopter and gets hit by SAM site missiles, both the player and the helicopter are destroyed, but the backpack, player loot, and helicopter loot can end up suspended in the air above the map. If there is any way to fix this behavior, it would be greatly appreciated.

Edited by Stormo
ZH3LL

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to Next Version

ZH3LL

Posted

Hello. Thanks the report, i will fix it in the next update.

  • Like 1
Stormo

Posted

On 9/5/2026 at 11:40 AM, ZH3LL said:

Hello. Thanks the report, i will fix it in the next update.

I wanted to ask if there's an update coming soon. My players have been complaining more often lately that loot sometimes gets stuck in the air, especially after a raid base is destroyed or when a player dies in a minicopter. They usually build up to reach the loot, but sometimes, even when they get right next to it, they still can't pick it up for some reason.

I'm just asking because my players keep wondering when this issue will be fixed.

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