Jump to content

Kart vehicle from KARUZA won't spawn

Fixed 1.6.7 1.6.8

NEXT

Posted

I am having an issue with KARUZA's custom vehicles. Only the Mario Kart vehicle is not spawning on my server. Other vehicles spawn completely fine, but the Mario Kart one doesn't.

Scalbox

Posted

hi
send your configuration file

Scalbox

Posted

can you tell me the prefab name?

Scalbox

Posted

The plugin will be updated between today and tomorrow and all the new vehicles that are currently missing will be added.

  • Like 1
Scalbox

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.6.8

  • Love 1
NEXT

Posted (edited)

最新バージョンでも、カート1~8は表示されません。スキンIDも一致しています。
It is likely a bug in the KARUZA mod.

Edited by NEXT
NEXT

Posted

/spawnp assets/custom/kart1.prefab  OK
but
Doesn't trigger with a flashbang SpawnEverything's Karuza vehicle collision check?

Scalbox

Posted

send your configuration

NEXT

Posted

The issue has been resolved. It didn't spawn when distributed as an item, but it did spawn when distributed via a command.

Scalbox

Posted

Hi,
I don't understand.

Does it work now if you spawn as an item using my plugin?

NEXT

Posted

item →NO

command →Yes

Scalbox

Posted

Can you send me the command name and your configuration file?
Maybe this vehicle isn't listed, even though my plugin was updated yesterday with all the missing Karuza vehicles.

NEXT

Posted (edited)

こんにちは、SpawnEverything のカスタム KARUZA ショッピングカートのプレハブに問題があります。

コマンドを使用するとプレハブが正しく生成されるので、プレハブ自体は正常に動作しているようです。

しかし、アイテムを使ってそれを出現させようとしても、何も起こりません。

フラッシュバンアイテムにスキンIDを設定し、そのアイテムをプレイヤーに渡しました。プレイヤーがフラッシュバンを使用しても、KARUZAのショッピングカートは出現しません。

どうやら問題は、アイテム使用によるスポーン時にのみ発生するようです。コマンドによるスポーンは正常に動作します。

 

Edited by NEXT
Scalbox

Posted

you have to tell me the name of the prefab name of the karuza vehicle or its id.

Scalbox

Posted

You wrote this.

I assigned a skin ID to a stun grenade and gave it to a player. Even when the player uses the stun grenade, the KARUZA shopping cart isn't generated.

Did you create the item? The item is already in the plugin; you don't have to create it.

tell me the name of the prefab name of the karuza vehicle or its id.

And send me the configuration file.

 

NEXT

Posted

   {
      "PrefabPath": "assets/custom/kart1.prefab",
      "SkinID": 3593315332
    },
    {
      "PrefabPath": "assets/custom/kart2.prefab",
      "SkinID": 3593315540
    },
    {
      "PrefabPath": "assets/custom/kart3.prefab",
      "SkinID": 3593315700
    },
    {


___________________________________________________

  {
      "Enabled": true,
      "DisplayName": "Spawn Car - Kart 1",
      "Description": "Spawn Karuza Car - Kart 1",
      "Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
      "Spawn PrefabName": "assets/custom/kart1.prefab",
      "SkinID": 3593315332,
      "Item can be stacked? FALSE, the entity will be respawned in the same condition it was in when picked. TRUE, the entity will always be respawned as new. Default: FALSE": false,
      "Spawn Cooldown (seconds)": 0,
      "Usage Cooldown. Cooldown for reuse (seconds) (0 no cooldown)": 0,
      "Entity Category Type. Default Rust": "Karuza",
      "Align the entity with the player's direction. Default false": false,
      "Reverse the player's direction for entity generation. Default false": false,
      "Force persistence. Set to TRUE if the spawned entity disappears after a server restart. Default false": false,
      "Can Pick Up Entity. Default false": true,
      "Spawn Position Offset": {
        "Right": 0.0,
        "Forward": 0.0,
        "Up": 7.0
      },
      "Spawn Rotation Offset": {
        "X": 0.0,
        "Y": 0.0,
        "Z": 0.0
      },
      "Custom Radius Check": 0.0,
      "Execute Player Commands": [],
      "Execute Player Commands As Admin": false,
      "Execute Server Commands": [],
      "Allow spawning entity only where you have Building Privilege. (Default: False)": false,
      "Requires Building Privilege or zones without TC to Spawn Entity. (Default: TRUE)": true,
      "Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
      "Allow Spawn in Monuments. (Default: FALSE)": true,
      "Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
      "Disable Spawn On Road/Rails. (Default: FALSE)": false,
      "Minimum spawn distance from Road/Rails. (Default: 0)": 0,
      "Spawn Only Outside": false,
      "Dont Spawn In Water": false,
      "Requires Water": false,
      "Minimum Water Depth": 0.0,
      "No Damage": false,
      "No Damage - Allow Decay Damage": false,
      "No Decay": false,
      "Unlimited Fuel": false,
      "Fuel Amount": 0
    },

      "PrefabPath": "assets/custom/kart4.prefab",
      "SkinID": 3593315875
    },
    {
      "PrefabPath": "assets/custom/kart5.prefab",
      "SkinID": 3593316023
    },
    {
      "PrefabPath": "assets/custom/kart6.prefab",
      "SkinID": 3593316132
    },
    {
      "PrefabPath": "assets/custom/kart7.prefab",
      "SkinID": 3593316264
    },
    {
      "PrefabPath": "assets/custom/kart8.prefab",
      "SkinID": 3593316382
    },

Scalbox

Posted

send your configuration file, complete

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3m
Total downloads
Customers
12k
Customers served
Files Sold
170k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.