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not spawning

Pending 1.5.3

Smokeymell
Smokeymell

Posted (edited)

(17:23:17) | [Military Checkpoints] === Checkpoint complete at U6: 7 scientists, 18 total entities ===

(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | StringPool.GetNumber - no number for string assets/prefabs/npc/scientist/sound/pain.prefab

(17:23:17) | String ID is 0 - unknown effect assets/prefabs/npc/scientist/sound/pain.prefab


i get this everytime one tries to spawn

i fixxed it by removing it in de .CS file

now it spawns it but it spawns it at spots where there is no raod

Edited by Smokeymell

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