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Sam Site

Pending 1.2.4

Her_Toxic_Man
Her_Toxic_Man

Posted

Hello. I have a problem: I simply can't remove the SAM sites from the custom buildings in Edit Rust because they seem to be bound, just like in an official monument. Can you tell me how to remove them so they stop spawning?

badgyver

Posted

Hi, I can't remember right now which custom monument I created has SAM turrets. Could you send me a screenshot of the custom monument with the SAM turret so I can help you?

Her_Toxic_Man

Posted

On all the buildings marked with yellow text on the map—the C4 Tower, for example.

badgyver

Posted

In RustEdit, select the "Sam" turret and press the "Delete" key on your keyboard. Another quick way to do this is to type "samsite" in the prefab history list, select all the turrets, and press the "Delete" key on your keyboard.

Her_Toxic_Man

Posted

I did that, and they’re still spawning; I removed them all exactly the same way, yet they’re still there.On all the buildings marked with yellow text on the map—the C4 Tower, for example.

badgyver

Posted

If you've deleted them from RustEdit, there's no way they'll reappear; perhaps you're not wipe them correctly on your server, or maybe you're placing the wrong copy of the map, but if you delete the turrets correctly from RustEdit, there's no way they'll reappear.

badgyver

Posted

Open a ticket on my Discord, and I'll send you the map without the turrets when I'm done with work. Discord: badgyver.com

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