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DLC Components Boxes not stacking

Pending 1.3.5

Cuda

Posted

Hi, I just got the mod and set perms. I can stack vanilla large wooden boxes. I try with the Components DLC boxes, and they do not stack. I can place one Components box, and stack vanilla large wooden boxes on it, but not allowed to change the skin with the spray can (attempting DCL box skins) I can spray standard vanilla box skins. Had a report of components boxes that were stacked by my previous mod being broken. The player isn't online so I cannot elaborate further on this. 
Was I mistaken to have thought that the components DLC boxes would stack? Or am I missing something in the config? 

The only change I made in config was default permissions:
 

    "default": {

      "Priority. (lower = higher priority)": 100,

      "Maximum number of stackable entities": 3,

      "Exclude stacking of these entities": [],

      "Maximum stack number per entity": {}

Cuda

Posted

Bumping the post

 

Scalbox

Posted

Hi,
I'll test your setup today or tomorrow.
I'll get back to you as soon as possible.
Thanks.

Cuda

Posted (edited)

Just loaded the StackEverything mod again, no changes to the config. Still could stack components boxes..

Config was originally set to false for component boxes, I changed to true. on line 170: "Enable Stacking": true,


I tried to stack the Wood component box after the config was set to true (and reloaded the mod) with no success.

I then tried to stack the Ammo component box (since it is the first component box type in the config list and the only type of component box that is not in the "Related Entities": list, and the Ammo components box then stacked with no issue. I then tried the wood component boxes and it also worked as intended. It seems as if the ammo boxes had to be stacked prior to the remaining boxes working. 

Thank you for correcting the stacking issue,


 

 

Edited by Cuda

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