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Not sure why this error is happening

Can't Reproduce 2.9.0

Perilous_Outlaw
Failed to call hook 'OnLootEntityEnd' on plugin 'aMAZEingPro v2.9.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.aMAZEingPro.OnLootEntityEnd (BasePlayer player, BaseCombatEntity entity) [0x00046] in <adc9e3ee990f4b37969c1787d05fc956>:0
at Oxide.Plugins.aMAZEingPro.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006a8] in <adc9e3ee990f4b37969c1787d05fc956>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <80b90e8213db44b29ec2d4111764172c>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ec05e0208c9149bba43236ca58fea105>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ec05e0208c9149bba43236ca58fea105>:0

 

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  • Administrator
On 1/10/2021 at 5:24 PM, rednekOIO said:

Failed to call hook 'OnLootEntityEnd' on plugin 'aMAZEingPro v2.9.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.aMAZEingPro.OnLootEntityEnd (BasePlayer player, BaseCombatEntity entity) [0x00046] in <adc9e3ee990f4b37969c1787d05fc956>:0
at Oxide.Plugins.aMAZEingPro.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006a8] in <adc9e3ee990f4b37969c1787d05fc956>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <80b90e8213db44b29ec2d4111764172c>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ec05e0208c9149bba43236ca58fea105>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ec05e0208c9149bba43236ca58fea105>:0

 

Hello there! I apologize for the late reply. I haven't been notified really about this support ticket. Will immediately check the problem out and will set the status of this ticket accordingly to what will happen in a future update.

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