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Damage frome Fire

Pending 1.4.2

Opa-Mark
Opa-Mark

Posted

Hello, During safe time, Auto Turrets and SAM Sites still take damage from fire. This happens with incendiary damage and also when a burning MyMini crashes into the base. The whole base should be protected during safe time. RTM version 1.4.2.

{
  "Command for open Raid Time Managment UI": "rtm",
  "Timezone(Difference between UTC and your time)": 120,
  "Timezone ID for automatic daylight saving (leave empty to use the offset above). Example: 'Eastern Standard Time' (Windows) or 'America/New_York' (Linux)": "",
  "Time format for UI(True - 24H format, False - 12H format)": true,
  "Hide UI when a player is in the CCTV/Drone (Computer Station) view": true,
  "Display UI": true,
  "Enable Alerts": true,
  "Discord webhook [empty = not use]": "",
  "Time before the start of the raid in minutes when to send a discord notification": 120,
  "Allow players to close the UI": true,
  "[RaidableBases] Allow raiding RB bases in SafeTime": true,
  "[TruePVE] Safe Time RuleSet": "default",
  "[TruePVE] Raid Time RuleSet": "default",
  "[ZoneManager] The plugin will work on entities in the zones": "DISABLED",
  "[ZoneManager] Zone ID List": [],
  "UI Position": "LOWER_CENTER",
  "NPP amount": 0,
  "Block only offline raids": false,
  "Allow bots raids in any time": false,
  "Allow players to destroy sleeping bags of other players during safe time": false,
  "Offline defence activation time(Don't change first name. It must be 'default')": {
    "default": 3600,
    "rtm.vip": 1800
  },
  "Add safe days after wipe": 1,
  "Commands to be executed when raid time starts": [],
  "Commands to be executed when safe time starts": [],
  "Forbidden actions during the blocking of the raid": {
    "Damage Tugboats": true,
    "Damage Boats": false,
    "Default Raid By Player": true,
    "Damage Own Buildings": false,
    "Raid By Patrol Helicopter": true,
    "Raid By MLRS": true,
    "Raid By SAM Site": true,
    "Raid By Auto Turret": true,
    "Using Ladders In Building Block": true,
    "Damage By Fire": true,
    "Build Ceiling In Building Block": true,
    "Build Turrets & TC In 2x Building Block Radius": true,
    "Break down twig buildings": false
  },
  "List of prefabs that can always be damaged": [],
  "Manage raids by day of the week (Used by default)": {
    "Monday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Tuesday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Wednesday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Thursday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Friday": [
      {
        "Start Raid Block(Hours)": 18,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 23,
        "Stop Raid Block(Minutes)": 59
      }
    ],
    "Saturday": [
      {
        "Start Raid Block(Hours)": 10,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ],
    "Sunday": [
      {
        "Start Raid Block(Hours)": 10,
        "Start Raid Block(Minutes)": 0,
        "Stop Raid Block(Hours)": 22,
        "Stop Raid Block(Minutes)": 0
      }
    ]
  },
  "Raid management for specific days(Takes precedence over raid management by day of the week)": {}
}

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