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Couple of issues

Pending 1.8.4

wayofthepixel
wayofthepixel

Posted

I've added this plugin to my server, and both myself and my players love it, but i'm having a few issues.

- Duplicate skins are not being removed. I have instances where the same item with the same workshop ID are being shown in the menu.

- I tried to go into the .cs file and tried to change the display name " cool server" to my server's name. Is this not possible, or is there another area this has to be done?

Monster

Posted

1. Duplicates should not appear. What actions did you take before you noticed this? Please take a screenshot.

2. Only edit the text in the files located at oxide/lang/en/...

wayofthepixel

Posted (edited)

here's an example. There are a whole lot of duplicates. Im dropping everything into Excel and removing them right now. All i did was import the XSkins pack on top of what we already had added.

Screenshot 2026-07-11 080808.png

Edited by wayofthepixel
Monster

Posted

Did you import the skins following the instructions, or did you use your own method?

wayofthepixel

Posted

I followed the instructions, and we use the console commands for additional skins and collections

Monster

Posted

Well, if you followed the instructions, duplicates shouldn't be possible, since there are checks for duplicates.
But I'll still add an automatic tool to remove duplicates. Thank you for reporting this issue.

wayofthepixel

Posted

Yeah, I thought it wasn't possible either, that's why I reported it. And thank you for such a great plugin!!!

  • Like 1
wayofthepixel

Posted

Okay, I have everything working proper, no more duplicates.

I have one other question real quick. you said skins are stored client side, and not server side. Is there a config option to keep those downloaded skins downloaded? Every time a player logs out and back in, the skins have to be reloaded in the menu for them. Is it possible to only have them downloaded once and stored, so they don't have to wait for them to redownload every time thy go into the menu?

Monster

Posted

Skins are downloaded to the player PC once. However, they must be loaded into RAM each time, and there's no way to change that.
Therefore, the skins are reloaded each time, but if the textures are already stored on the player PC, this happens very quickly.

In the configuration, enable ImageLibrary if you haven't already done so.

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