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bug

No Response 2.3.10

Super Xero
Super Xero

Posted

Having an issue where i set the limit to 10 planter boxes, but my player only placed 9 and it said he was at 10, i checked his entities, and he only had 9, then he picked one up and it still said he was at 10. 

MON@H

Posted

Attach your config. Have you tried to reload the plugin? Also you may want to set "Log Level (Debug, Info, Warning, Error, Off)": "Debug" then reload plugin and see more details in log file in /oxide/logs/LimitEntities

MON@H

Posted

Changed Status from Pending to No Response

Super Xero

Posted

I spent some time troubleshooting and it seems that when a player places an item it counts, but picking it back up it does not lower the count, i have tested it a few times 

 

{

  "Enable GameTip notifications": true,

  "Enable notifications in chat": true,

  "Chat steamID icon": 0,

  "Commands list": [

    "limits",

    "limit"

  ],

  "Warn when more than %": 0.0,

  "Building detection range": 0.0,

  "Track growable entities": false,

  "Track powered lights": false,

  "Enable ChestStacks plugin support": false,

  "Enable PlaceryExtended plugin support": false,

  "Excluded list": [

    "assets/prefabs/building/ladder.wall.wood/ladder.wooden.wall.prefab"

  ],

  "Excluded skin IDs": [],

  "Use ZoneManager": false,

  "ZoneManager include mode (true = include mode / false = exclude mode)": false,

  "ZoneIDs": [],

  "Entity Groups": [

    {

      "Group name": "Foundations",

      "Group Entities list": [

        "assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab",

        "assets/prefabs/building core/foundation/foundation.prefab"

      ]

    },

    {

      "Group name": "Furnace",

      "Group Entities list": [

        "assets/prefabs/deployable/furnace/furnace.prefab",

        "assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab",

        "assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab"

      ]

    },

    {

      "Group name": "PlanterBoxes",

      "Group Entities list": [

        "assets/prefabs/deployable/planters/planter.large.deployed.prefab",

        "assets/prefabs/deployable/planters/planter.small.deployed.prefab",

        "assets/prefabs/deployable/planters/planter.triangle.deployed.prefab",

        "assets/prefabs/misc/decor_dlc/bath tub planter/bathtub.planter.deployed.prefab",

        "assets/prefabs/misc/decor_dlc/minecart planter/minecart.planter.deployed.prefab",

        "assets/prefabs/misc/decor_dlc/rail road planter/railroadplanter.deployed.prefab",

        "assets/prefabs/misc/decor_dlc/rail road planter/triangle_railroad_planter.deployed.prefab"

      ]

    },

    {

      "Group name": "Quarries",

      "Group Entities list": [

        "assets/prefabs/deployable/oil jack/mining.pumpjack.prefab",

        "assets/prefabs/deployable/quarry/mining_quarry.prefab"

      ]

    },

    {

      "Group name": "Roof",

      "Group Entities list": [

        "assets/prefabs/building core/roof.triangle/roof.triangle.prefab",

        "assets/prefabs/building core/roof/roof.prefab"

      ]

    },

    {

      "Group name": "TC",

      "Group Entities list": [

        "assets/prefabs/deployable/tool cupboard/cupboard.tool.deployed.prefab",

        "assets/prefabs/deployable/tool cupboard/retro/cupboard.tool.retro.deployed.prefab",

        "assets/prefabs/deployable/tool cupboard/shockbyte/cupboard.tool.shockbyte.deployed.prefab"

      ]

    }

  ],

  "Permissions": [

    {

      "Permission": "default",

      "Priority": 10,

      "Limits Global": {

        "Limit Total": 2000,

        "Limits Entities": {

          "assets/content/props/strobe light/strobelight.prefab": 10,

          "assets/prefabs/deployable/beehive/beehive.deployed.prefab": 10,

          "assets/prefabs/deployable/campfire/campfire.prefab": 20,

          "assets/prefabs/deployable/ceiling light/ceilinglight.deployed.prefab": 50,

          "assets/prefabs/deployable/chickencoop/chickencoop.deployed.prefab": 2,

          "assets/prefabs/deployable/furnace.large/furnace.large.prefab": 5,

          "assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab": 10,

          "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab": 5,

          "assets/prefabs/deployable/plant pots/plantpot.single.deployed.prefab": 10,

          "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 10,

          "assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab": 10,

          "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 9,

          "assets/prefabs/npc/sam_site_turret/sam_site_turret_deployed.prefab": 0,

          "Foundations": 300,

          "Furnace": 9,

          "PlanterBoxes": 10,

          "Quarries": 2,

          "Roof": 200,

          "TC": 10

        }

      },

      "Limits Building": {

        "Limit Total": 1000,

        "Limits Entities": {

          "assets/content/props/strobe light/strobelight.prefab": 5,

          "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 5,

          "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 5

        }

      },

      "Limits Radius": {

        "Radius": 20.0,

        "Limits Entities": {

          "assets/content/props/strobe light/strobelight.prefab": 5,

          "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 5,

          "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 5

        }

      },

      "Limits Powered Lights": {

        "Maximum Point Count": -1,

        "Maximum Total Length": -1.0,

        "Maximum Distance Between Points": -1.0

      },

      "Prevent excessive merging of buildings": false

    },

    {

      "Permission": "vip",

      "Priority": 20,

      "Limits Global": {

        "Limit Total": 5000,

        "Limits Entities": {

          "Foundations": 500,

          "Roof": 400

        }

      },

      "Limits Building": {

        "Limit Total": 2000,

        "Limits Entities": {

          "assets/content/props/strobe light/strobelight.prefab": 15,

          "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 15,

          "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 15

        }

      },

      "Limits Radius": {

        "Radius": 0.0,

        "Limits Entities": {}

      },

      "Limits Powered Lights": {

        "Maximum Point Count": -1,

        "Maximum Total Length": -1.0,

        "Maximum Distance Between Points": -1.0

      },

      "Prevent excessive merging of buildings": false

    },

    {

      "Permission": "elite",

      "Priority": 30,

      "Limits Global": {

        "Limit Total": 10000,

        "Limits Entities": {

          "Foundations": 2000,

          "Roof": 1000

        }

      },

      "Limits Building": {

        "Limit Total": 5000,

        "Limits Entities": {

          "assets/content/props/strobe light/strobelight.prefab": 20,

          "assets/prefabs/deployable/search light/searchlight.deployed.prefab": 20,

          "assets/prefabs/deployable/windmill/electric.windmill.small.prefab": 20

        }

      },

      "Limits Radius": {

        "Radius": 0.0,

        "Limits Entities": {}

      },

      "Limits Powered Lights": {

        "Maximum Point Count": -1,

        "Maximum Total Length": -1.0,

        "Maximum Distance Between Points": -1.0

      },

      "Prevent excessive merging of buildings": false

    }

  ],

  "Log Level (Debug, Info, Warning, Error, Off)": "Off"

}

MON@H

Posted (edited)

How exactly are you 

3 hours ago, Super Xero said:

picking it back up

Using vanilla hammer or some custom plugin? In any case the plugin itself is not an issue. Try it on server without any other plugins and you'll see it's working just as expected. Most likely you have a custom plugin that preventing / avoiding to call OnEntityKill hook, which vanilla Rust does when destroying any entity and this plugin depends on it.

Edited by MON@H

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