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RaidingWindows in Common Ground update

Closed 3.1.5

NavyChief
NavyChief

Posted

IN the latest update there are apartments and raiding time windows; can someone tell me how this mod is affected by those changes?

nivex

Posted (edited)

heya, good questions!

Apartment Complex will not affect RB as it doesn't spawn inside of monuments

raiding windows is for softcore mode, and by default will apply to a TC one hour after the TC was placed. it's possible that it can interfere with RB after that time, and I don't think that I can bypass it unless hooks are added.

raiding windows also block use of the mlrs, which I cannot bypass until a hook is added too. I don't use harmony patches in RB

Edited by nivex
NavyChief

Posted

2 hours ago, nivex said:

heya, good questions!

Apartment Complex will not affect RB as it doesn't spawn inside of monuments

raiding windows is for softcore mode, and by default will apply to a TC one hour after the TC was placed. it's possible that it can interfere with RB after that time, so this will be removed in the next RB update as it has no place in events, and users can already configure raiding times with Scheduled Events

raiding windows also block use of the mlrs, which I cannot bypass until a hook is added unless I use a harmony patch which I don't use in RB

I disabled RaidWindows on my server so for now I have no issues, I assume.

nivex

Posted (edited)

ya you're good

I had to update my answer though: I need hooks to bypass this

have fun 🙂

 

Edited by nivex
nivex

Posted

Changed Status from Pending to Closed

Badkemp

Posted

i have no game mode convar, which should mean vanilla and it's happening to my server also. tho it only seems to do be affecting the nightmare bases and in the am. i can hit a nighmare bases with several nukes and its still standing. i demolish any other bases with those.

 

nivex

Posted

hi, what is happening? if only building blocks are immune to damage then it would be the Building Blocks Are Immune To Damage option in the nightmare profile

if everything is immune to damage then that vastly changes the answer: another plugin or another option. if it only affects nightmare bases then it is most likely the above option. I don't know of any plugin that would only affect nightmare.

@Badkemp

nivex

Posted (edited)

.

Edited by nivex
nivex

Posted

@Badkemp

the modifier is set to 0, so the explosive damage will be blocked. the default is 100 so I would set it back to that

"Explosion Damage Modifier (0-999)": 0.0,

 

Badkemp

Posted

well that fixed it. since you are here, is there a way to make just your body and bag drop inside the dome the same as outside the dome when your character dies ? you know instead of just a tan back pack?

nivex

Posted

@Badkemp

yep, you can disable Eject Corpses From Enemy Raids in the profiles

 

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