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symmetry

Pending 2.0.5

Sapnu
Sapnu

Posted

sorry to be a pain . if i load in a base and set symmetry  it applies fine but if i want to edit the base like remove an exsisting wall the symmetrical walls/walls dont get removed . its the same with upgrading and such . apart from that it seems perfect so far and my players are really enjoying the plugin . the only other nice features would be allowing players to change the weather and time of day for thier own build plot 

hionet.com

Posted

Do you mean that if a player enables symmetry on a premade base when he removes something it doesn't get removed the mirrored ones? If so I will have to rethink this because right now the symmetry caches all the new buildings parts so I don't have to scan each time through all the building plots to find the mirrored one, but I will try to find an optimized way to achieve this. 

 

About the weather and time of day this will be added in a future update (maybe 1-2 months from now). Currently I am working at an Admin Panel for the BuildSystem so the admins can edit plots and have more control of their server.

Sapnu

Posted

Yes that is exactaly what i mean .  Since you already have all of the data stored in a file to spawn the base back in could you re add them to the cache when they spawn ? . And maybe add the symmetry type used to the save file for that base so it can be reapplied when its finished spawning ? .  There isnt any rush for the weather stuff  the admin panel sounds really useful and should come first 

hionet.com

Posted

The problem is that the symmetry is store just in memory and lost on plugins reload / server restarts :)). But I am working on a fix for this, hopefully in a few days I will patch this out. Let me know if you find anything else that feels strange / wrong.

Sapnu

Posted

the only other thing i can think of is if i build a base that has metal building blocks with the shipping container skin on them and they are all set to the same color . when i load the base back in each block will be a random color . also if i build say a stone wall with a skin on it then upgrade it the symmetrical walls will turn into twig 

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