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Dungeon Events

Fixed 3.9.4 3.9.5

drifter10
drifter10

Posted

Hi i keep getting this since the update is it something I'm doing wrong.

Couldn't find prefab "assets/rust.ai/agents/wolf/wolf.prefab"
[DungeonEvents] Failed to spawn animal 'assets/rust.ai/agents/wolf/wolf.prefab' at (425.02, 2.87, -1775.43)

drifter10

Posted (edited)

22 hours ago, drifter10 said:

Hi i keep getting this since the update is it something I'm doing wrong.

Couldn't find prefab "assets/rust.ai/agents/wolf/wolf.prefab"
[DungeonEvents] Failed to spawn animal 'assets/rust.ai/agents/wolf/wolf.prefab' at (425.02, 2.87, -1775.43)

 

Edited by drifter10
Martian

Posted

3.9.5 - What's New

  • Improved purchased dungeon portal placement.
  • Updated animal compatibility after the latest Rust changes.
  • Replaced the old wolf with the new wolf model used by Rust. Existing configs will automatically update old wolf entries to the new wolf.
  • Improved gen2 animal head movement so they face the player correctly.
  • Added a new admin-only console/RCON command to reload the configuration without restarting the plugin.
  • Improved NPC behavior when players hide behind walls or corners. NPCs now try to relocate when they are being attacked but cannot shoot back.
  • Improved boss spawning priority, so bosses are less likely to be skipped when the dungeon has limited spawn points.
Martian

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 3.9.5

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