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Range

Pending 1.0.8

 

since the last update, the npcs have had a huge range. I've already set it to 50 and the range is still around 150 meters... the setting probably has no effect?

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If the npc has been attacked from far away, or their target was within aggro range but then ran/drove/flew/tpd away, this is normal behaviour.
They should disengage after 20 seconds or so.

The 20 second memory will be a user adjustable duration in the next update.

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