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New Error

Pending 1.3.2

Thankful_John
Thankful_John

Posted

Getting this.. Never have seen this one before.. Any suggestions?

 

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (-882.84, 0.32, -837.49), minDist: 50, maxDist: 150 bringing total number of preprocessed value instances to 17. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (-882.84, 0.32, -837.49), minDist: 50, maxDist: 300 bringing total number of preprocessed value instances to 18. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (1890.80, 0.13, 1151.77), minDist: 50, maxDist: 150 bringing total number of preprocessed value instances to 19. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (1890.80, 0.13, 1151.77), minDist: 50, maxDist: 300 bringing total number of preprocessed value instances to 20. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (216.11, 2.47, 1847.34), minDist: 50, maxDist: 150 bringing total number of preprocessed value instances to 21. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (216.11, 2.47, 1847.34), minDist: 50, maxDist: 300 bringing total number of preprocessed value instances to 22. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (-1417.71, 2.54, 886.92), minDist: 50, maxDist: 150 bringing total number of preprocessed value instances to 23. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:50) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (-1417.71, 2.54, 886.92), minDist: 50, maxDist: 300 bringing total number of preprocessed value instances to 24. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:51) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (-2269.97, 2.93, -2036.23), minDist: 50, maxDist: 150 bringing total number of preprocessed value instances to 25. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

(08:26:51) | WorldPositionGenerator BeachGen added a new preprocessed values cache for input values origin: (-2269.97, 2.93, -2036.23), minDist: 50, maxDist: 300 bringing total number of preprocessed value instances to 26. This means that either this server either has many potential origin points for this WorldPositionGenerator, or the origin points are moving.

Any assistance you could provide would be greatly appreciated. Thanks in advance..

-TJ

badgyver

Posted

Hello, thank you for the report.

I have just checked your error on my test server.
My test server does not contain any plugins.

The error you reported does not appear on my server. This means that the error is being caused by a plugin on your server.

Currently, Rust is trying to optimize the game, which means that many plugins will stop working or will require the plugin developer to fix the errors.

If you want to locate the plugin causing the error, I recommend creating a local or test server, loading the map without any plugins except the ones required for the map to function properly, or if you prefer, loading a procedural map on your server.

Install the plugins you use on your main server one by one. The moment you install a plugin and the error appears, you will have identified the plugin causing the issue.

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