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Condition Loss Issue

Closed 1.0.5 1.0.6

T-Nuts
T-Nuts

Posted

I'm testing out the condition loss on the PrototypeLauncherTiers and for proto4 I would like it to not last as long. I've set the loss to 10 thinking it would work like the rocket_tier3 condition loss. It doesn't. It seems to take the normal condition loss even when I set it to 10 and then went crazy and set it to 250 because nothing that I changed it to seemed to make it lose more than the normal rate. Also haven't tested but if I'm using Skill Tree and a player has the Maintenance buff under Combat (This skill reduces durability loss by 20% per level) will this plugin override the Skill Tree buff?

  • Like 1
Blackmatic

Posted

Changed Status from Pending to Work in Progress

  • Like 1
Blackmatic

Posted

Changed Status from Work in Progress to Fixed

Changed Fixed In to Next Version

Blackmatic

Posted

Thanks for reporting this, I’ll fix it in the next version.

  • Love 1
T-Nuts

Posted

Wow, that was super fast. Thanks so much

  • Like 1

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