Jump to content

Corpses despawning

Pending 1.1.2

Rusty Hook
Rusty Hook

Posted

There doesn't seem to be a way in the config to not have the corpses respawn. I've been able to disable this in all your other mods except this one.

aimacak

Posted

On 4/30/2026 at 6:37 AM, Rusty Hook said:

There doesn't seem to be a way in the config to not have the corpses respawn. I've been able to disable this in all your other mods except this one.

Hello, as a quick solution, you can replace this method in the *.cs plugin file, you will not have corpses from the animals of the event.
I will discuss adding this option to the configuration, it seems to me that there is no reason why KpucTaJI could refuse this.
 

        private object CanCustomAnimalSpawnCorpse(BaseAnimalNPC animal)
        {
            if (Controller.Receiver == null || animal == null) return null;
            if (Controller.Receiver.KillAnimal(animal)) return false;
            else return null;
        }
  • Like 1
Rusty Hook

Posted

I will give this a shot, Thanks.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11k
Customers served
Files Sold
158.5k
Marketplace sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.