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Tasks start correctly but UI remains invisible

Pending 1.2.0

K9N_Twitch
K9N_Twitch

Posted

Hi,

I am reporting a critical UI bug in RoamTasks where the task interface does not appear on the screen even after a task has successfully started.

[Problem Description]

The Issue: When a player starts a task, the task initiation is confirmed (e.g., via console or other triggers), but the On-Screen UI (HUD) is not displayed.

Impact: Players cannot see their progress, targets, or active tasks, making the plugin non-functional from a user perspective.

Could you please investigate if there are any compatibility issues with the current Rust UI (CUI) system or if specific configuration settings are causing the UI to stay hidden?

Thank you for your help.

 

 "UI Location X": 0.5,
    "UI Location Y": 0.0,
    "UI: Main Progress Bar Enabled": true,
    "UI: Fade In Seconds": 0.369,
    "UI: Fade Out Seconds": 0.369,
    "UI: Main Roam HUD Accent Color": "0.438 0.572 0.182 0.95",
    "UI: Completion Toast Enabled": true,
    "UI: Completion Toast Seconds": 1.8,
    "UI: Completion Toast Text": "Roam Complete",
    "UI: Completion Toast Accent Color": "0.438 0.572 0.182 0.95",
    "Performance: Mounted Distance Update Interval Seconds": 2.333,
    "Performance: Monument Stay Update Interval Seconds": 1.0,
    "Experimental: Enable Internal/Patch Hooks": true,

 

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