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Failed to create agent because it is not close enough to the NavMesh

Pending 1.3.0

laodu
laodu

Posted

After multiple checks, it was finally discovered that the console logs are generating a large number of mesh position error logs.0412.png.1fef21c2e959565f3345f286a60bba42.png

Gruber

Posted

23 hours ago, laodu said:

After multiple checks, it was finally discovered that the console logs are generating a large number of mesh position error logs.0412.png.1fef21c2e959565f3345f286a60bba42.png

Hi, please write to the developer of the Adem plugin, he is responsible for the code.

Theswingingturtle

Posted

Hi, this is a problem for me to, in raw logs only. spamming alot of it.

It's for me when you visit The Broken Giant (so far) what I've found.

Theswingingturtle

Posted

I went there in vanish, no issue. Turned off vanish and triggered npc's and spam started.

I tested HQM Quarry same method and it triggered when npc's saw me.

Adem

Posted

Thank you very much, that helped a lot. I’m working on the issue.

laodu

Posted

When an NPC moves, it triggers a continuous stream of spam messages. If the NPC is stationary, this does not occur.

 

  • Like 1
Adem

Posted

We found the cause of this. We’re working on fixing it
We’ll try to release the updates today

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