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Error on Compile. Found Fix

Not a Bug 3.0.0 3.0.0

Black Drake
Black Drake

Posted

Failed to initialize plugin 'PlayerSpawnPoints v3.0.0' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.PlayerSpawnPoints.Init () [0x000a7] in <7c2a4ee3f3434334b47516aec9f5df92>:0 
  at Oxide.Plugins.PlayerSpawnPoints.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00097] in <7c2a4ee3f3434334b47516aec9f5df92>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 
  at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <15f61ddda771464d8246ebdce8ff4811>:0 
Unloaded plugin PlayerSpawnPoints v3.0.0 by Yaki
No previous version to rollback plugin: PlayerSpawnPoints

 

I shut down the server and deleted the old data and config files.  On restart everything loaded properly.  Hopefully no one else has this problem or sees this as a fix.

Thank you.

  • Like 1
Yaki

Posted

all good then? you should also delete the lang files as well, otherwise might get an error when you use the outpost/bandit spawn messages

  • Like 1
Yaki

Posted

Changed Status from Pending to Not a Bug

Changed Fixed In to 3.0.0

  • Like 1

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