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Harbor OFF

Pending V1.4.7

Vrah z Kampali
Vrah z Kampali

Posted

Hi, we’ve encountered an issue with the map Andromeda v1.4.7.

At the Harbor (blue card) monument, the door does not open. The door has power, but it’s missing the trigger signal (Turn On).
After checking the IO, we found that the card reader is not connected to the door controller / door (Input Turn On = No Connection).

Tested on a clean server → not caused by plugins or server setup.

Could you please take a look? It seems like an IO connection issue during map export.

Thanks 👍

Ionut Shiro

Posted

Good evening

The harbor puzzle works fine on my test server as i tested it 2 days ago after wipe to see if maps need an update or not , did you edit the map in any way or your server is limited on resources?

The monument is procedural not custom so there's nothing on my end that would break a IO connection to a procedural monument

Vrah z Kampali

Posted

Hi, thanks for your reply.

We tested this on a completely clean server with no plugins and no map edits on our side.
However, the issue is clearly visible in-game:
The door has power (Is Powered: True)
But the "Turn On" input has no connection (No Connection)
This should not happen in a vanilla procedural monument, as the card reader is normally wired by default.
This suggests that something in the map (terrain, monument placement, or generation) is breaking the IO connections during spawn.
We can consistently reproduce this issue on this map version.
Could you please double-check the Harbor generation / placement? It seems like the IO is not being properly initialized.

Thanks 👍

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