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Map mistakes

Closed 1.1.1

Watcher
Watcher

Posted

F3 ground failure
E5 water failure
 

202F5A~1.JPG

202604~3.JPG

202604~4.JPG

badgyver

Posted

Thank you for reporting this; I'll fix it as soon as possible.

badgyver

Posted

Changed Status from Pending to Closed

Watcher

Posted (edited)

there are more map mistakes 😉
 

Edited by Watcher
badgyver

Posted

It's normal; the same thing happens every month. The problem is with Rustedit, which needs to adapt to this month's changes. If you look closely, you'll see more errors when you're in Rustedit; we'll have to wait a bit, but if you send me the errors, I'll fix them.

Watcher

Posted

Also the elevators from down (bases underground) to upwards  give probs if youre with more than 1 player in it, you just fall through and die.

 

badgyver

Posted

Tomorrow I'll check the errors you pointed out; I'm afraid to see if Rust has changed now

Watcher

Posted

If i may give a sugestion about the map, because much PVE servers will use it imo more than pvp.
Reduce that irritated sound (time) from the timers in those loot buildings and underground accesses.

badgyver

Posted

I understand this might be a little annoying, and I'm sorry, but even though the map can be used on PVE servers, it's designed for PVP or PVE/PVP servers. The alarm sound is meant to alert other players and encourage them to fight each other.

badgyver

Posted

I was planning to add the NPCs like on the Mordor map, but thanks for sharing the files.

badgyver

Posted

Regarding the error you mentioned about the elevators, I'm going to wait it out, because these kinds of issues are usually caused by RustEdit. When I tested the map on the day I published it, the elevators were working fine. Let's give it some time to see if RustEdit gets updated and, hopefully, this error gets fixed.

Watcher

Posted

The elevators are working fine indeed , the problem happens only when you are with more than one person in it.

 

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