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Floating ores

Work in Progress 3.0.0

Teastick
Teastick

Posted

My ores i have spawned seem to be floating a few metres in the air , how can i fix this ? 

crash

Posted

Hey, ill look

crash

Posted

Changed Status from Pending to Work in Progress

  • Like 1
Teastick

Posted

thanks , it worked perfect before force wipe , all i have changed is the map size if that makes any difference 

 

crash

Posted

4 hours ago, Teastick said:

thanks , it worked perfect before force wipe , all i have changed is the map size if that makes any difference 

 

Check out lastest version!

Teastick

Posted

thank you so much mate 🙂 seems to be working perfectly now 

sanguss

Posted

are you sure that it works again ? for me they floats in aire

crash

Posted

10 minutes ago, sanguss said:

are you sure that it works again ? for me they floats in aire

Yeah on my testings it was fixed

sanguss

Posted

hm for me not i have the latest version  could it be my config ?
{
  "Stone Settings": {
    "Grid Size": 65.0,
    "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab",
    "Biome Probabilities": {
      "Arid Biome": 0.6,
      "Temperate Biome": 0.64,
      "Arctic Biome": 0.8,
      "Tundra Biome": 0.85,
      "Jungle Biome": 0.3
    },
    "Enabled": true,
    "Bonus Loot": []
  },
  "Metal Settings": {
    "Grid Size": 65.0,
    "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab",
    "Biome Probabilities": {
      "Arid Biome": 0.65,
      "Temperate Biome": 0.63,
      "Arctic Biome": 0.85,
      "Tundra Biome": 0.85,
      "Jungle Biome": 0.2
    },
    "Enabled": true,
    "Bonus Loot": []
  },
  "Sulfur Settings": {
    "Grid Size": 80.0,
    "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab",
    "Biome Probabilities": {
      "Arid Biome": 0.6,
      "Temperate Biome": 0.65,
      "Arctic Biome": 0.85,
      "Tundra Biome": 0.8,
      "Jungle Biome": 0.35
    },
    "Enabled": true,
    "Bonus Loot": []
  },
  "Debug Mode": false,
  "Spawn Delay (seconds)": 0.3,
  "Min Distance From Players": 30.0,
  "Min Distance From Buildings": 20.0,
  "Water Buffer Height": 1.5,
  "Max Slope Angle": 35.0,
  "Batch Size": 10,
  "Population Scaling Settings": {
    "Enable Population Scaling": false,
    "Minimum Players Threshold": 50,
    "Maximum Players Threshold": 200,
    "Grid Scalar At Min Players (sparse)": 1.5,
    "Grid Scalar At Max Players (dense)": 0.8
  },
  "Disable Native Ore Spawning": true,
  "Rich Vein Settings": {
    "Enable Rich Veins": false,
    "Rich Vein Chance (0.0 - 1.0)": 0.05,
    "Rich Vein Gather Multiplier": 2.0,
    "Play Effect On Rich Vein Gather": true
  },
  "Wipe Ores On Plugin Unload": true,
  "Config Version": {
    "Major": 3,
    "Minor": 0,
    "Patch": 2
  }
}image.png.0d1b6857990b7e41da832cefa7a6627f.png

crash

Posted

4 minutes ago, sanguss said:

hm for me not i have the latest version  could it be my config ?
{
  "Stone Settings": {
    "Grid Size": 65.0,
    "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab",
    "Biome Probabilities": {
      "Arid Biome": 0.6,
      "Temperate Biome": 0.64,
      "Arctic Biome": 0.8,
      "Tundra Biome": 0.85,
      "Jungle Biome": 0.3
    },
    "Enabled": true,
    "Bonus Loot": []
  },
  "Metal Settings": {
    "Grid Size": 65.0,
    "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab",
    "Biome Probabilities": {
      "Arid Biome": 0.65,
      "Temperate Biome": 0.63,
      "Arctic Biome": 0.85,
      "Tundra Biome": 0.85,
      "Jungle Biome": 0.2
    },
    "Enabled": true,
    "Bonus Loot": []
  },
  "Sulfur Settings": {
    "Grid Size": 80.0,
    "Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab",
    "Biome Probabilities": {
      "Arid Biome": 0.6,
      "Temperate Biome": 0.65,
      "Arctic Biome": 0.85,
      "Tundra Biome": 0.8,
      "Jungle Biome": 0.35
    },
    "Enabled": true,
    "Bonus Loot": []
  },
  "Debug Mode": false,
  "Spawn Delay (seconds)": 0.3,
  "Min Distance From Players": 30.0,
  "Min Distance From Buildings": 20.0,
  "Water Buffer Height": 1.5,
  "Max Slope Angle": 35.0,
  "Batch Size": 10,
  "Population Scaling Settings": {
    "Enable Population Scaling": false,
    "Minimum Players Threshold": 50,
    "Maximum Players Threshold": 200,
    "Grid Scalar At Min Players (sparse)": 1.5,
    "Grid Scalar At Max Players (dense)": 0.8
  },
  "Disable Native Ore Spawning": true,
  "Rich Vein Settings": {
    "Enable Rich Veins": false,
    "Rich Vein Chance (0.0 - 1.0)": 0.05,
    "Rich Vein Gather Multiplier": 2.0,
    "Play Effect On Rich Vein Gather": true
  },
  "Wipe Ores On Plugin Unload": true,
  "Config Version": {
    "Major": 3,
    "Minor": 0,
    "Patch": 2
  }
}image.png.0d1b6857990b7e41da832cefa7a6627f.png

Mhm, thats weird. Ill look into it.

  • Love 1
sanguss

Posted (edited)

i saw ores on ground but alot very hight in sky  can be that Teastick dont have see them

Edited by sanguss
Teastick

Posted

i updated plugin , then restarted my server , have you tired a server restart yet?

 

sanguss

Posted

yea i just now have restarted but that not helps 😕

sanguss

Posted

i have running this map here since the force wipe 

 

crash

Posted

1 hour ago, sanguss said:

yea i just now have restarted but that not helps 😕

can you enable debug in config and send the output after reloading the plugin?

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