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Problems with duplication

Work in Progress 1.0.9

Stormo
Stormo

Posted

Good day — or maybe not so good 🙂 The duplication issues with sulfur, HQM, and crude oil barrels have started again. Now it’s also happening on ghost ships at sea — crates are spawning inside other crates. That’s already bad, but something else worried me even more.

A player of mine, on the lower deck of a ship, found items like these in a crate — all in a single stack with such huge amounts. That’s a very serious problem. I checked other ships and didn’t find anything like this. Is there any way to fix this? Maybe I configured something incorrectly — I’m attaching the config.

Also, another thing that concerns me is that since installing the plugin, crates have not spawned on ships even once. For context, the sea on my server is open continuously for 14 days, after which there is a technical wipe with a map change.

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DeepSeaOptions.json

Brad Copp

Posted

Hi Stormo,  something about the implementation of deepsea causes things to spawn even if they already exist. Im already aware of this. Will look into the crates problem too.

 

For now, try tunning /deepsea dedupe  

 

This should clean up most or all duplicates

  • Like 1
Brad Copp

Posted

Changed Status from Pending to Work in Progress

Stormo

Posted

/deepsea dedupe  

29 minutes ago, Bad Cop said:

Hi Stormo,  something about the implementation of deepsea causes things to spawn even if they already exist. Im already aware of this. Will look into the crates problem too.

 

For now, try tunning /deepsea dedupe  

 

This should clean up most or all duplicates

Okay, we’ll wait. By the way, the command /deepsea dedupe says that such a command does not exist.

Brad Copp

Posted

It should definitely exist, its in the code for the last 2-3 versions  image.png.9c7ef8b8ea5c0043e1041df559f383de.png
 

Stormo

Posted (edited)

My moderator found where so many resources spawn on the ship — it turned out to be in a crate on the ship.
But I suspect a plugin like LootMultiplier — it didn’t have the prefab codelockedhackablecrate_ghostship configured, so it might have bugged because of that, or maybe due to duplicates, but the numbers were really huge.image.png.d01608a27ec04e6de353d152566d39bf.png

Edited by Stormo
Stormo

Posted

Please tell me how to disable this plugin so that everything works like vanilla until the issue is fixed. Because I disabled the plugin, but the timer and the deep sea still remained unchanged. Only the items started stacking in very large amounts, and if this isn’t fixed now, it will simply kill the server with loot.

Brad Copp

Posted

Hi Stormo,  the plugin does not touch any loot in crates so it's probably caused by something else.

 

If you need to roll everything back to vanilla without restarting, run these commands in console after closing deep sea

 

deepsea.wipecooldownmax 5400

deepsea.wipecooldownmin 5400

deepsea.wipeduration 10800

deepsea.wipeendphaseduration 1800

deepsea.wiperadiationphaseduration 300

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