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UI Notify and AirfieldEvent

Pending 1.6.2

HardworkX
HardworkX

Posted

Hello Chef,

i use UI Notify and set the Notify in the config on but notify dont send the Text for Start and End.

Do I need to add the hook to the .cs file? Sorry for my stupidity

Greetz and thx for the nice Plugin!

Fruster

Posted

Hey! Please attach your config, I will check it

HardworkX

Posted (edited)

{
  "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false,
  "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300,
  "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true,
  "Radius for event(for PVE mode)": 380,
  "Create a dome for PVE mode": false,
  "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4,
  "Dome offset": {
    "x": 0.0,
    "y": 0.0,
    "z": 30.0
  },
  "Do not allow other players into the event(only for PVE mode if there is a dome)": false,
  "Allow admin to be in event dome (only for PVE mode if there is a dome)": true,
  "Triggering an event by timer (disable if you want to trigger the event only manually)": true,
  "Minimum time to event start(in seconds)": 3600,
  "Maximum time to event start(in seconds)": 7200,
  "Event duration(In seconds. Time is calculated from the moment the cargo is dropped by the plane at the airfield)": 3600,
  "End the event early if all crates were completely looted and all NPCs were killed(including Bradley and Heli)": true,
  "Minimum number of online players to trigger an event": 1,
  "Minimum drops amount(minimum number of cargo spawns after plane landing, should not be less than 1)": 2,
  "Maximum drops amount(maximum number of cargo spawns after plane landing, should not be less than 1, maximum 10)": 6,
  "Minimum crates amount(spawn every cargo drop)": 1,
  "Maximum crates amount(spawn every cargo drop)": 1,
  "Crate simple loot table name(plugin SimpleLootTable is required)": "",
  "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0,
  "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0,
  "Remove crates after being looted by a player(in seconds)": 300,
  "Extend event duration if NPCs, Heli or Bradley is attacked (if less time left, extend to set time (in seconds))": 600,
  "Crates timer(in seconds)": 180,
  "Minimum airdrops amount(spawn every cargo drop)": 1,
  "Maximum airdrops amount(spawn every cargo drop)": 1,
  "Airdrop simple loot table name(plugin SimpleLootTable is required)": "",
  "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0,
  "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0,
  "Minimum NPCs amount(spawn every cargo drop)": 1,
  "Maximum NPCs amount(spawn every cargo drop)": 3,
  "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8,
  "NPCs health(0 - default)": 0,
  "NPCs damage multiplier": 1.0,
  "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0,
  "NPCs attack range": 75.0,
  "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0,
  "Minimum distance to NPC damage": 75.0,
  "Forcibly immobilize an NPC": false,
  "Method of distribution of kits for NPCs(1 - sequentially, 2 - repeating, 3 - randomly)": 1,
  "List of kits for NPC(requires Kits plugin)": [
    "kit1",
    "kit2",
    "kit3"
  ],
  "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Airfield NPC",
  "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [
    "Bernd",
    "Kai",
    "Yannic",
    "Flo",
    "Holger",
    "Eva",
    "Ronny",
    "Claudia",
    "Ray"
  ],
  "Chance of an NPC throwing a grenade(0-100%) Only if the NPC loses sight of the player, if the player is in a vehicle, if the player is trying to search crates": 50,
  "NPC grenade damage scale": 1.0,
  "Will the NPC take damage from a collision with a car": true,
  "Will NPCs attack zombies": true,
  "Remove NPC corpses": false,
  "Patrol helicopter spawn chance (0 - 100%)": 50,
  "Call the helicopter only after activating the hackable crate": false,
  "How long the helicopter will patrol the airfield (in minutes)": 5,
  "Helicopter damage multiplier": 1.0,
  "Helicopter health": 10000.0,
  "Helicopter main rotor health": 900.0,
  "Helicopter tail rotor health": 500.0,
  "The patrol helicopter will not patrol the airfield if it has found a target": true,
  "Spawns a helicopter right on the airfield(if false, then the helicopter will arrive from afar in a few seconds)": false,
  "Helicopter patrol range": 150,
  "Event marker on the map(will spawn a marker immediately after the start of the event)": true,
  "If true, spawn the marker only after the plane lands": true,
  "Event marker name": "Airfield Battle",
  "Display on the marker how much time is left until the end of the event": true,
  "Event marker transparency(0-1)": 0.75,
  "Event marker radius": 0.5,
  "Event marker color.R(0-1)": 1.0,
  "Event marker color.G(0-1)": 0.0,
  "Event marker color.B(0-1)": 0.0,
  "Use a custom place to land a cargo plane": false,
  "Custom place position": {
    "x": 0.0,
    "y": 0.0,
    "z": 0.0
  },
  "Custom place rotation": {
    "x": 0.0,
    "y": 0.0,
    "z": 0.0
  },
  "Use custom navmesh (enable if using custom airfield and getting NPC navmesh error)": false,
  "BradleyAPC spawn chance (0 - 100%) If you are not using a custom map, correct operation of BradleyAPC is not guaranteed. Use the default airfield or a landing spot that is similar to the default airfield": 50,
  "BradleyAPC bullet damage": 7.0,
  "BradleyAPC health": 1000.0,
  "Notification type for the Notify plugin (-1 does not use Notify)": 0,
  "Notice message type (0 or 1, -1 do not use notice messages)": 0,
  "SteamID for chat message icon": 0,
  "Number of points for the winner(only for ServerRewards plugin)": 250,
  "Number of EXP points for the winner(only for Skill Tree plugin)": 0.0,
  "Drone Ban Radius (0 - not used)": 50.0,
  "Damage drones take when near an event(every 5 seconds)": 50.0

 

Edited by HardworkX
Fruster

Posted

Did I understand correctly that you're using this plugin?

I checked your config, and everything is working correctly. Are there any other messages displayed besides the event start and end? Check your configs in the lang folder; there might be empty messages there. 

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