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Map won't load all the way

Closed V1

Covfefe

Posted

Quote

3/19 11:33:34 AM [Info] at NetworkVisibilityGrid.PositionToLayer (System.Single x, System.Single y, System.Single z) [0x00054] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at NetworkVisibilityGrid.GetID (UnityEngine.Vector3 vPos) [0x0001a] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at NetworkVisibilityGrid.GetGroup (UnityEngine.Vector3 vPos) [0x00000] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at Network.Visibility.Manager.GetGroup (UnityEngine.Vector3 vPos) [0x00010] in <25c1cb12a79d4da58cb4290bda4ffc23>:0

3/19 11:33:34 AM [Info] at Network.Networkable.UpdateGroups (UnityEngine.Vector3 position) [0x0002b] in <25c1cb12a79d4da58cb4290bda4ffc23>:0

3/19 11:33:34 AM [Info] at BaseNetworkable.UpdateNetworkGroup () [0x00036] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at BaseEntity.UpdateNetworkGroup () [0x00194] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at BaseNetworkable.Spawn () [0x0005b] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at BaseEntity.Spawn () [0x00000] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at ServerMgr.CreateImportantEntity[T] (System.String prefabName, UnityEngine.Vector3 position) [0x0006a] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at ServerMgr.CreateImportantEntities () [0x00028] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00108] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at Bootstrap+<StartServer>d__22.MoveNext () [0x0033e] in <863b8d7ccbed46e59f3aaaa52fa75203>:0

3/19 11:33:34 AM [Info] at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <90c589ebc24b486c9e5903521dacec9d>:0

3/19 11:33:34 AM [Info] UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator)

3/19 11:33:34 AM [Info] UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)

3/19 11:33:34 AM [Info] <DedicatedServerStartup>d__19:MoveNext()

3/19 11:33:34 AM [Info] UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

tried full wiping the server, turning oxide off, renaming map and reuploading, nothing worked

Ionut Shiro

Posted

Good afternoon

What website are you using to host the map?

Ionut Shiro

Posted

Please use mapstr.gg or any other file storage website , dropbox is not a solution anymore for couple of years now due to the way their link formating works as of recently!

If you don't know how reach out to me via discord ionutheshiro and i will help you there!

Covfefe

Posted

wow that fixed it, thank you!

  • Love 1
Ionut Shiro

Posted

Glad it worked out , thank you for your purchase!

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