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A few recommendations nobody asked

Pending 1.0.6

VENIQQ
VENIQQ

Posted

Hey,

I liked the plugin idea, and while setting this up had a few recommendations how I think would make it even better:

1) You might want to count cooldown from the moment player actually sends loot, NOT from the moment they have entered "/delivery" command. As they might fail to purchase the drone (not enough scrap) or the other recepient might refuse to accept etc. I had cooldown enabled when I had not enough scrap in the inventory and then had to wait for the cooldown...

2) It would be nice if chat prefix would be customizable/localiseable and not hardcoded as currently

player.ChatMessage($"<color=#30e398>[Drone Delivery]</color> {msg}");

3) Localisation option for control panel & buttons without changing .cs file would be nice

  • Like 1
Lincoln

Posted

4 hours ago, VENIQQ said:

Hey,

I liked the plugin idea, and while setting this up had a few recommendations how I think would make it even better:

1) You might want to count cooldown from the moment player actually sends loot, NOT from the moment they have entered "/delivery" command. As they might fail to purchase the drone (not enough scrap) or the other recepient might refuse to accept etc. I had cooldown enabled when I had not enough scrap in the inventory and then had to wait for the cooldown...

2) It would be nice if chat prefix would be customizable/localiseable and not hardcoded as currently

player.ChatMessage($"<color=#30e398>[Drone Delivery]</color> {msg}");

3) Localisation option for control panel & buttons without changing .cs file would be nice

Those are good suggestions 🙂 Appreciate the feedback. I can definitely work on some of these for the next update. Cheers mate 

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